I have tried to draw an icon with the following swift code but I got "dashed" lines. I have just used moveToPoint
and addLineToPoint
functions. I got the same graphic glitch with other drawing too as you can see in the under images. I use Xcode 7.2 and run code on iOS 9.2.1.
@IBDesignable class DeleteButton: UIButton {
override func drawRect(rect: CGRect) {
UIColor.blackColor().setStroke()
let lineWidth = CGFloat(1)
// Draw empty circle
let frame = CGRect(x: rect.origin.x + lineWidth, y: rect.origin.y + lineWidth, width: rect.width - (lineWidth * 2), height: rect.height - (lineWidth * 2))
let path = UIBezierPath(ovalInRect: frame)
path.lineWidth = lineWidth
path.stroke()
// Draw X
let radius = (rect.width / 2) * 0.5
let center = CGPoint(x: rect.width / 2, y: rect.height / 2)
let π = CGFloat(M_PI)
let centerWidth = radius * cos(π/4)
let centerHeight = radius * sin(π/4)
path.lineWidth = lineWidth
path.moveToPoint(CGPoint(x: CGFloat(center.x + centerWidth), y: CGFloat(center.y + centerHeight)))
path.addLineToPoint(CGPoint(x: CGFloat(center.x - centerWidth), y: CGFloat(center.y - centerHeight)))
path.stroke()
path.lineWidth = lineWidth
path.moveToPoint(CGPoint(x: center.x - centerWidth, y: center.y + centerHeight))
path.addLineToPoint(CGPoint(x: center.x + centerWidth, y: center.y - centerHeight))
path.stroke()
}
}
This is the result:
I apologize for my bad english.
I believe you are seeing the result of the button's title text drawing over the image. Check out the following demo using your code in a Playground: