I use the 0.1.1 version of overlap2d. and can not fill my screen. here is my code:
mSceneLoader = new SceneLoader();
mSceneLoader.loadScene("MainScene", new StretchViewport(480, 800));
and in the render meathod:
mSceneLoader.getEngine().update(delta);
The viewport should probably have WORLD units rather than pixels. You can probably check that in the overlap2d editor.
I think it is shown in this tutorial: https://www.youtube.com/watch?v=bhvHm2sM0qo