I have a Delphi DLL, which needs to be called from my main UI application or worker threads.
I do not want to call LoadLibrary/FreeLibrary each time I call the DLL. But, I also don't want to load it in my application initialization section. because I might not use the DLL at all during the lifetime of the application.
So what I need is the first caller (thread or main UI) to initialize and load the DLL. the DLL will be unloaded in the finalization section. I realize I need some synchronization. so I have used a critical section BUT I can't seem to make it work.
Only one thread should attempt and load the DLL. if it fails other threads should not attempt to load the DLL again and again.
The synchronization is not working as expected!
Can someone suggest why?
MCVE:
program Project1;
{$APPTYPE CONSOLE}
uses
Windows,
SysUtils,
Classes;
const
MyDLL = 'MyDLL.dll';
type
TDLLProcessProc = function(A: Integer): Integer; stdcall;
var
DLLProc: TDLLProcessProc = nil;
DLLModule: HMODULE = 0;
DLLInitialized: Boolean = False;
DLLInitialized_OK: Boolean = False;
CS: TRTLCriticalSection;
procedure InitDLLByFirstCall;
begin
if DLLModule = 0 then
begin
if DLLInitialized then Exit;
EnterCriticalSection(CS);
try
if DLLInitialized then Exit;
DLLInitialized := True;
DLLModule := LoadLibrary(MyDLL);
if DLLModule = 0 then RaiseLastWin32Error;
DLLProc := GetProcAddress(DLLModule, 'Process');
if @DLLProc = nil then RaiseLastWin32Error;
DLLInitialized_OK := True;
finally
LeaveCriticalSection(CS);
end;
end;
end;
function DLLProcess(A: Integer): Integer;
begin
InitDLLByFirstCall;
if not DLLInitialized_OK then
raise Exception.Create('DLL was not initialized OK');
Result := DLLProc(A);
end;
type
TDLLThread = class(TThread)
private
FNum: Integer;
public
constructor Create(CreateSuspended: Boolean; ANum: Integer);
procedure Execute; override;
end;
constructor TDLLThread.Create(CreateSuspended: Boolean; ANum: Integer);
begin
FreeOnTerminate := True;
FNum := ANum;
inherited Create(CreateSuspended);
end;
procedure TDLLThread.Execute;
var
RetValue: Integer;
begin
try
RetValue := DLLProcess(FNum);
Sleep(0);
Writeln('TDLLThread Result=> ' + IntToStr(RetValue));
except
on E: Exception do
begin
Writeln('TDLLThread Error: ' + E.Message);
end;
end;
end;
var
I: Integer;
begin
InitializeCriticalSection(CS);
try
// First 10 thread always fail!
for I := 1 to 10 do
TDLLThread.Create(False, I);
Readln;
for I := 1 to 10 do
TDLLThread.Create(False, I);
Readln;
finally
DeleteCriticalSection(CS);
end;
end.
DLL:
library MyDLL;
uses
Windows;
{$R *.res}
function Process(A: Integer): Integer; stdcall;
begin
Result := A;
end;
exports
Process;
begin
IsMultiThread := True;
end.
You need to modify your code in a way that the condition variable that is checked at the start of InitDLLByFirstCall
is set only after all initialization has been completed. The DLL handle is therefore a bad choice.
Second you need to use the same condition variable outside and inside of the critical section - if you use DLLInitialized
for that, then there is not really a use for either DLLInitialized_OK
nor DLLModule
.
And to make things easier to reason about you should try to get away with the minimum number of variables. Something like the following should work:
var
DLLProc: TDLLProcessProc = nil;
DLLInitialized: Boolean = False;
CS: TRTLCriticalSection;
procedure InitDLLByFirstCall;
var
DLLModule: HMODULE;
begin
if DLLInitialized then
Exit;
EnterCriticalSection(CS);
try
if not DLLInitialized then
try
DLLModule := LoadLibrary(MyDLL);
Win32Check(DLLModule <> 0);
DLLProc := GetProcAddress(DLLModule, 'Process');
Win32Check(Assigned(DLLProc));
finally
DLLInitialized := True;
end;
finally
LeaveCriticalSection(CS);
end;
end;
function DLLProcess(A: Integer): Integer;
begin
InitDLLByFirstCall;
if @DLLProc = nil then
raise Exception.Create('DLL was not initialized OK');
Result := DLLProc(A);
end;
If you don't want to check for the function address inside of DLLProcess
then you could also use an integer or enumeration for the DLLInitialized
variable, with different values for not initialized, failed and success.