Firstly ive looked through stack overflow for hours and none of the similar topics work for what im trying to do.
i have iads showing however its the size of an iad which would display in portrait mode, somehow i need one that works for landscape, here is the code that i have and i have changed the numbers and messed around with the code but it just wont work for me.
This code is in my gameviewcontroller:
var SH = UIScreen.mainScreen().bounds.height
let transition = SKTransition.fadeWithDuration(1)
var UIiAd: ADBannerView = ADBannerView()
override func viewWillAppear(animated: Bool) {
var BV = UIiAd.bounds.height
UIiAd.delegate = self
UIiAd.frame = CGRectMake(0, SH + BV, 0, 0)
self.view.addSubview(UIiAd)
}
override func viewWillDisappear(animated: Bool) {
UIiAd.delegate = nil
UIiAd.removeFromSuperview()
}
func bannerViewDidLoadAd(banner: ADBannerView!) {
var BV = UIiAd.bounds.height
UIView.beginAnimations(nil, context: nil)
UIView.setAnimationDuration(0) // Time it takes the animation to complete
UIiAd.alpha = 1 // Fade in the animation
UIView.commitAnimations()
}
func bannerView(banner: ADBannerView!, didFailToReceiveAdWithError error: NSError!) {
UIView.beginAnimations(nil, context: nil)
UIView.setAnimationDuration(0)
UIiAd.alpha = 0
UIView.commitAnimations()
}
func showBannerAd() {
UIiAd.hidden = false
var BV = UIiAd.bounds.height
UIView.beginAnimations(nil, context: nil)
UIView.setAnimationDuration(0) // Time it takes the animation to complete
UIiAd.frame = CGRectMake(0, SH - BV, 0, 0) // End position of the animation
UIView.commitAnimations()
}
func hideBannerAd() {
UIiAd.hidden = true
var BV = UIiAd.bounds.height
UIView.beginAnimations(nil, context: nil)
UIView.setAnimationDuration(0) // Time it takes the animation to complete
UIiAd.frame = CGRectMake(0, SH + BV, 0, 0) // End position of the animation
UIView.commitAnimations()
}
i have attached a screen shot to show the problem i am having, if anyone can help it would be great!
thanks.
try this and tell me if its work.
let screenBounds: CGRect = UIScreen.mainScreen().bounds
var adBannerView: ADBannerView
adBannerView = ADBannerView(frame: CGRectMake(0, 0, 50, screenBounds.width))
adBannerView.center = CGPoint(x: screenBounds.width/2, y: screenBounds.height-adBannerView.frame.height)
adBannerView.delegate = self
adBannerView.hidden = true
view.addSubview(adBannerView)