I am trying to scale the original image to 50% and 25% and try to download the scaled image in MVC. I am using the below code which was taken from Google search.
public byte[] ScaleImageByPercent(byte[] imageBuffer, int Percent)
{
using (Stream imageStream = new MemoryStream(imageBuffer))
{
using (Image scaleImage = Image.FromStream(imageStream))
{
float scalePercent = ((float)Percent / 100);
int originalWidth = scaleImage.Width;
int originalHeight = scaleImage.Height;
int originalXPoint = 0;
int originalYPoint = 0;
int scaleXPoint = 0;
int scaleYPoint = 0;
int scaleWidth = (int)(originalWidth * scalePercent);
int scaleHeight = (int)(originalHeight * scalePercent);
using (Bitmap scaleBitmapImage = new Bitmap(scaleWidth, scaleHeight, PixelFormat.Format24bppRgb))
{
scaleBitmapImage.SetResolution(scaleImage.HorizontalResolution, scaleImage.VerticalResolution);
Graphics graphicImage = Graphics.FromImage(scaleBitmapImage);
graphicImage.CompositingMode = CompositingMode.SourceCopy;
graphicImage.InterpolationMode = InterpolationMode.NearestNeighbor;
graphicImage.DrawImage(scaleImage,
new Rectangle(scaleXPoint, scaleYPoint, scaleWidth, scaleHeight),
new Rectangle(originalXPoint, originalYPoint, originalWidth, originalHeight),
GraphicsUnit.Pixel);
graphicImage.Dispose();
ImageConverter converter = new ImageConverter();
return (byte[])converter.ConvertTo(scaleBitmapImage, typeof(byte[]));
}
}
}
}
When i use 3.4MB image its returning 4.7MB in 50% and even worst in 100% its returning 18 MB.
EDIT: After getting the byte array i am downloading the image using below code. After downloading while i check the file size in disk its showing bigger size.
HttpResponseMessage result = new HttpResponseMessage(HttpStatusCode.OK);
result.Content = new StreamContent(new MemoryStream(scaledBytes));
result.Content.Headers.ContentDisposition = new ContentDispositionHeaderValue("attachment");
result.Content.Headers.ContentType = new MediaTypeHeaderValue("application/octet-stream");
return result;
Am i doing the scaling correctly?. Which one i need to change get the lower size image while scaling using above functionality.
Your code works, I believe it's just a matter of image compression, basically you are pushing your byte array to your output stream as is, while you should save it as a jpeg. In my example I use a FileStream for simplicity, in your case you should use your output stream. Give this a try (just drop any Jpg file on the compiled executable):
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApplication3
{
class Program
{
static void Main(string[] args)
{
string filePath = System.IO.Path.GetFullPath(args[0]);
byte[] originalImage = System.IO.File.ReadAllBytes(filePath);
byte[] resizedImage = ScaleImageByPercent(originalImage, 50);
using (Stream imageStream = new MemoryStream(resizedImage))
{
using (Image scaleImage = Image.FromStream(imageStream))
{
string outputPath = System.IO.Path.GetDirectoryName(filePath);
outputPath = System.IO.Path.Combine(outputPath, $"{System.IO.Path.GetFileNameWithoutExtension(filePath)}_resized.jpg");
using (FileStream outputFile = System.IO.File.Open(outputPath, FileMode.Create, FileAccess.Write))
{
scaleImage.Save(outputFile, ImageFormat.Jpeg);
}
}
}
}
public static byte[] ScaleImageByPercent(byte[] imageBuffer, int Percent)
{
using (Stream imageStream = new MemoryStream(imageBuffer))
{
using (Image scaleImage = Image.FromStream(imageStream))
{
float scalePercent = ((float)Percent / 100);
int originalWidth = scaleImage.Width;
int originalHeight = scaleImage.Height;
int originalXPoint = 0;
int originalYPoint = 0;
int scaleXPoint = 0;
int scaleYPoint = 0;
int scaleWidth = (int)(originalWidth * scalePercent);
int scaleHeight = (int)(originalHeight * scalePercent);
using (Bitmap scaleBitmapImage = new Bitmap(scaleWidth, scaleHeight, PixelFormat.Format24bppRgb))
{
scaleBitmapImage.SetResolution(scaleImage.HorizontalResolution, scaleImage.VerticalResolution);
Graphics graphicImage = Graphics.FromImage(scaleBitmapImage);
graphicImage.CompositingMode = CompositingMode.SourceCopy;
graphicImage.InterpolationMode = InterpolationMode.NearestNeighbor;
graphicImage.DrawImage(scaleImage,
new Rectangle(scaleXPoint, scaleYPoint, scaleWidth, scaleHeight),
new Rectangle(originalXPoint, originalYPoint, originalWidth, originalHeight),
GraphicsUnit.Pixel);
graphicImage.Dispose();
ImageConverter converter = new ImageConverter();
return (byte[])converter.ConvertTo(scaleBitmapImage, typeof(byte[]));
}
}
}
}
}
}
Here it is the result:
EDIT: Ok for the webapi interface try doing like this:
HttpResponseMessage result = new HttpResponseMessage(HttpStatusCode.OK);
using (Stream imageStream = new MemoryStream(resizedImage))
{
using (Image scaleImage = Image.FromStream(imageStream))
{
using (MemoryStream ms = new MemoryStream())
{
scaleImage.Save(ms, ImageFormat.Jpeg);
result.Content = new StreamContent(ms);
result.Content.Headers.ContentDisposition = new ContentDispositionHeaderValue("attachment");
result.Content.Headers.ContentType = new MediaTypeHeaderValue("image/jpeg");
}
}
}
return result;