I have an SKLabelNode that increments by one point every time my player touches an object:
let scoreLabel = childNodeWithName("points") as! Points
scoreLabel.increment()
However, I have an SKScene that pops up when my player hits an enemy. In the SKScene, I have labels set up for "High score", regular scoring and a tap to play again:
score.text = String(format: "%d", pointsLabel)
highScore.text = String(format: "%d", pointsLabel) //more of this code is in my GameScene
How do I connect the points label and highscore label with the pointsLabel() SKLabelNode to make the score and high score show up in my SKScene? Will post more code if necessary.
If you want to share the score
among several scenes you can save the value with NSUserDefaults
.
let score = 123
NSUserDefaults.standardUserDefaults().setInteger(score, forKey: "score")
let score = NSUserDefaults.standardUserDefaults().integerForKey("score")