I have to solve a quite tricky problem and I will try my best to explain the problem. I have a complicated object and it has two level composition and somehow I am supposed to define two classes for low level of composition and reflect the new types at higher level. In order to reflect the changes in low composition, I am defining two classes in higher levels as well.
I am using abstract factory approach to create instances of higher level classes. All classes are serializable.
C in below diagram is correspond to higher level classes and A is correspond to low level classes. Object of A classes are composed of objects of level 2 classes and they are composed of object of C classes.
In abstract factory approach, I am trying to deserialize the object and return as parent class. I am getting casting related error. However, I think there is some fundamental problem in design which I am unable to figure out. I know parent object can not be casted as child object.
public class A {
public virtual Double [] Prop1 { get; set; }
public virtual Double [] Prop2 { get; set; }
}
public class A1 : A {
public override double[ ] Prop1 {
get {
// implementation other than base class
}
set {
// implementation other than base class
}
}
}
public class A2 : A {
public override double[ ] Prop2 {
get {
// implementation other than base class
}
set {
// implementation other than base class
}
}
}
public class B {
public virtual A A_obj { get; set; }
}
public class B1 : B {
public override A A_obj {
get {
// want to retun the object of A1
}
set {
// want to handle the object A1
}
}
}
public class B2 : B {
public override A A_obj {
get {
// want to retun the object of A2
}
set {
// want to handle the object A2
}
}
}
public class C {
public virtual B [] B_obj { get; set; }
}
public class C1 : C {
public override B[ ] B_obj {
get {
// want to retun the object of B1
}
set {
// want to handle the object B1
}
}
}
public class C2 : C {
public override B[ ] B_obj {
get {
// want to retun the object of B2
}
set {
// want to handle the object B2
}
}
}
Generics may be the way to go here. From my interpretation of your post, the issue seems to be that B1 can only reference A1 objects, B2 -> A2 and similar for C objects.
The following idea will get you type safety and eliminate the necessity to cast:
public abstract class A { };
public class A1 : A { };
public class A2 : A { };
public abstract class B<T> where T : A {
public T A_obj { get; set; }
};
public class B1 : B<A1>
{
};
public class B2 : B<A2>
{
};
public abstract class C<T, U> where T : B<U> where U : A
{
public List<T> B_objs { get; private set; }
public C() {
B_objs = new List<T>();
}
};
public class C1 : C<B1, A1>
{
};
public class C2 : C<B2, A2>
{
};
public static void Test()
{
A1 a1 = new A1();
B1 b1 = new B1();
b1.A_obj = a1;
A2 a2 = new A2();
B2 b2 = new B2();
b2.A_obj = a2;
// The following line fails: cannot implicitly convert A1 to A2
//b2.A_obj = a1;
C1 c1 = new C1();
c1.B_objs.Add(b1);
// The following fails:
// c1.B_objs.Add(b2);
}