I am trying to set corner and weight for a rectangle
<fx:Script>
<![CDATA[
protected function weight_changeHandler(event:Event):void
{
borderStroke.weight = wght.value;
}
protected function corner_changeHandler(event:Event):void
{
border.topLeftRadiusX= border.bottomLeftRadiusX =border.topRightRadiusX=border.bottomRightRadiusX=corner.value;
}
]]>
</fx:Script>
<s:layout >
<s:VerticalLayout paddingLeft="50" paddingTop="50"/>
</s:layout>
<s:Rect horizontalCenter="0" verticalCenter="0" height="300" width="300" id="border">
<s:stroke>
<s:SolidColorStroke id="borderStroke" color="#000000" caps="square" weight="1" alpha="1"/>
</s:stroke>
</s:Rect>
<s:NumericStepper id="wght" change="weight_changeHandler(event)" maximum="100"/>
<s:NumericStepper id="corner" change="corner_changeHandler(event)" maximum="100"/>
when I am increasing the weight, the rect corner also changing. I am getting like this
Anybody can tell me what I missed? what is my mistake?
You have just to set the JointStyle
(the joints
parameter) to JointStyle.MITER
(miter
):
<s:SolidColorStroke id="borderStroke" color="#000000" caps="square" joints="miter" weight="1" alpha="1"/>
Hope that can help.