So i am trying to display an image, wait 1 second and then display another image. I'm making a matching game, so in my code I'm trying to say that if two images don't match, I want to change the image to just a preset generic one. So my code for that would look something like this:
if True:
self.content = self.image
time.sleep(1)
self.content = Tile.cover
self.content
is a variable for what is being displayed, self.image
is the image that displays, and then Tile.cover
is the generic image that covers the other one. Yet whenever I do this the code skips the first line, and just sets the image to Tile.cover
, why?
In Pygame, you have to use pygame.time.wait()
instead of python's time.sleep()
.
It takes time in milliseconds:
pygame.time.wait(1000)
The reason for not using time.sleep
is because it will block pygame's event loop and so pygame will not be able to process other events.