I started experimenting with the Skobbler SDK today, and downloaded the SDK and Demo package 2.5.1 for Swift in IOS.
Pre-bundled maps would be a central piece in a possible app. I looked at the instructions available at http://sdkblog.skobbler.com/creating-an-app-with-a-pre-bundled-map/, but things appears to have changed since then.
The folder structure does not match the blog post. After downloading some maps through the simulator, I find the .skm files located in (for example) CoreSimulator/Devices/33D8[...]A72/Library/SE/SE.skm
In the SKMaps.bundle, I can find find a PreinstalledMaps/v1 folder, which only contains a text file. No 2015xxxx folder, or no SKMaps.zip or anything.
Is there some documentation regarding how to do this correctly?
Indeed, the demo project structure changed from the time of the blog post (we're updating the blog post).
What you need to do for 2.5.1: