I am running a simulation of physical experiments, so I need really high floating point precision (more than 16 digits). I use Boost.Multiprecision, however I can't get a precision higher than 16 digits, no matter what I tried. I run the simulation with C++ and eclipse compiler, for example:
#include <boost/math/constants/constants.hpp>
#include <boost/multiprecision/cpp_dec_float.hpp>
#include <iostream>
#include <limits>
using boost::multiprecision::cpp_dec_float_50;
void main()
{
cpp_dec_float_50 my_num= cpp_dec_float_50(0.123456789123456789123456789);
std::cout.precision(std::numeric_limits<cpp_dec_float_50>::digits10);
std::cout << my_num << std::endl;
}
The output is:
0.12345678912345678379658409085095627233386039733887
^
But it should be:
0.123456789123456789123456789
As you can see, after 16 digits it is incorrect. Why?
Your issue is here:
cpp_dec_float_50 my_num = cpp_dec_float_50(0.123456789123456789123456789);
^ // This number is a double!
The compiler does not use arbitrary-precision floating point literals, and instead uses IEEE-754 doubles, which have finite precision. In this case, the closest double
to the number you have written is:
0.1234567891234567837965840908509562723338603973388671875
And printing it to the 50th decimal does indeed give the output you are observing.
What you want is to construct your arbitrary-precision float from a string instead (demo):
#include <boost/math/constants/constants.hpp>
#include <boost/multiprecision/cpp_dec_float.hpp>
#include <iostream>
#include <limits>
using boost::multiprecision::cpp_dec_float_50;
int main() {
cpp_dec_float_50 my_num = cpp_dec_float_50("0.123456789123456789123456789");
std::cout.precision(std::numeric_limits<cpp_dec_float_50>::digits10);
std::cout << my_num << std::endl;
}
Output:
0.123456789123456789123456789