I'm creating a panorama in x3d and using a panoramic image as the texture for a sphere. The image I'd like to use for the texture is about 6 megs. This works fine in x3d viewers and chrome, though it takes a couple of seconds to load. Firefox, Safari and Internet Explorer will not apply the texture and leave me with a blank sphere. They don't seem to like images above about 2.5 megs.
Does anyone have an idea for a way around this?
If it's a limitation in the browser there's nothing you can do but you can find a workaround for this: