I am Developing a simple apple watch demo. In which I want to check How many times UIButton
pressing in One Second.
Give me some hint for my question.
Here are some code which I implemented:
- (void)awakeWithContext:(id)context {
[super awakeWithContext:context];
[btnBell setBackgroundImage:[UIImage imageNamed:@"Bell.png"]];
[self performSelector:@selector(checkCount) withObject:nil afterDelay:1.0];
NSLog(@"%@ awakeWithContext", self);
self.counter = 0;
}
- (void)willActivate {
// This method is called when watch view controller is about to be visible to user
NSLog(@"%@ will activate", self);
}
- (void)didDeactivate {
// This method is called when watch view controller is no longer visible
NSLog(@"%@ did deactivate", self);
}
#pragma mark - Button actions
- (IBAction)saveCounter {
//Send count to parent application
self.counter++;
NSString *counterString = [NSString stringWithFormat:@"%d", self.counter];
NSDictionary *applicationData = [[NSDictionary alloc] initWithObjects:@[counterString] forKeys:@[@"counterValue"]];
//Handle reciever in app delegate of parent app
[WKInterfaceController openParentApplication:applicationData reply:^(NSDictionary *replyInfo, NSError *error) {
[self showSaveNotificationLabel];
}];
}
#pragma mark - Helper methods
-(void)showSaveNotificationLabel {
NSString *soundFilePath = [[NSBundle mainBundle] pathForResource: @"beep1" ofType: @"mp3"];
NSURL *fileURL = [[NSURL alloc] initFileURLWithPath: soundFilePath];
myAudioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:fileURL error:nil];
myAudioPlayer.volume = 0.1;
[myAudioPlayer play];
}
-(void)checkCount
{
NSLog(@"Button tap clicked : %d times", self.counter);
self.counter = 0;
}
Feel free to ask regarding my code. and also give me some suggestion.
Thanks for Posting answers guys.
I resolved this issue using the code.
Here, is my button click method:
- (IBAction)saveCounter {
[myAudioPlayer play];
//Send count to parent application
CurrentTime = [[NSDate date] timeIntervalSince1970] * 1000;
NSLog(@"Current Time: %f",CurrentTime);
if ((CurrentTime - StartTime) < 500)
{
myAudioPlayer.volume = myAudioPlayer.volume +0.1;
}
else
{
myAudioPlayer.volume = 0.5;
}
StartTime = CurrentTime;
//self.counter++;
}
The StartTime
and CurrentTime
are the double
variable.