I'm making a simple game with my friends in Android using libgdx game engine.
We use "conelight" object of box2dlights extension in the game. Our problem is that after putting "conelight" in a game, our app starts to consume too much battery.
Is there a way too prevent this ?
Any help will be appreciated
Thank you
Calculating lights is computational intensive and thus increases energy consumption.
There are a few things you can check to try to minimize that:
And then it might depend on the android version or how old the phone is.