I've been trying to debug my Backbone multi-page app for most of the day now to get rid of 'zombies', but unfortunately to no avail. Before today, I didn't even realize I have a zombie problem. What am I doing wrong?
This is my RegionManager:
var regionManager = (function() {
var currView = null;
var rm = {};
var closeView = function(view) {
if (view && view.close) {
view.close();
}
};
var openView = function(view) {
view.render();
if (view.onShow) {
view.onShow();
}
};
rm.show = function(view) {
closeView(currView);
currView = view;
openView(currView);
};
return rm;
})();
This is my View cleaning up function:
Backbone.View.prototype.close = function() {
if (this.onClose) {
this.onClose();
}
if (this.views) {
_.invoke(this.views, 'close');
}
// Unbind any view's events.
this.off();
// Unbind any model and collection events that the view is bound to.
if (this.model) {
this.model.off(null, null, this);
}
if (this.collection) {
this.collection.off(null, null, this);
}
// Clean up the HTML.
this.$el.empty();
};
I tried appending the View el
s directly to the body
and using this.remove();
in the View clean-up function (instead of using a common el: $('#content')
to which I am appending elements, then cleaning up by this.$el.empty()
), but that didn't work either.
It might have something to do with my "global Events":
Backbone.Events.on('letterMouseDown', this.letterMouseDown, this);
But I take care of them with the onClose function:
onClose: function() {
Backbone.Events.off('letterMouseDown');
}
I'm pretty sure I found the root for my problem.
mu is too short was right, with the close()
method I wasn't removing the events bound directly to my el
(which I tried to do by this.off()
- this.$el.off()
/this.undelegateEvents()
is the correct way). But for me, it only fixed the problem that events got called multiple times unnecessarily.
The reason I was plagued by 'zombie views' or unintended behavior was that I wasn't freeing up the memory in the View..
this.remove()
only gets rid of the el
and it's elements/events, but not the View's internal variables. To elaborate - in my View I have an array declared like so this.array: []
and I didn't have it freed in the onClose
function.
All I had to do was empty it in the onClose
function or initially declare the array as this.array: null
so on recurrent View renderings it would at least free the previous array (it still should be freed on the onClose
method though, because the array/object is still going to sit in the memory until browsing away from the page).
It was excruciating to debug, because it's a crossword game (at least my code is hard to read there) and sometimes the words didn't match up, but I didn't know where the problem was coming from.
Lessons learned.