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c#.netunity-containerautofac

How to automatically resolve named type in Autofac?


In Unity, I can register a named type like this

using Microsoft.Practices.Unity;
var container = new UnityContainer();
container.RegisterType<IOutputService, ConsoleOutputService>("Console");
container.RegisterType<IOutputService, MessageBoxOutputService>("MessageBox");
container.RegisterType<ICalculatorReplLoop, CalculatorReplLoop>();
ICalculatorReplLoop loop = container.Resolve<ICalculatorReplLoop>();

and auto resolve it using attribute like this

public class CalculatorReplLoop : ICalculatorReplLoop
{
    public CalculatorReplLoop() {}

    [Dependency("MessageBox")]
    public IOutputService OutputService { get; set; }
}

I know how to register Named Service in Autofac

using Autofac;
using Autofac.Core;
var builder = new ContainerBuilder();
builder.RegisterType<ConsoleOutputService>().Named<IOutputService>("Console");
builder.RegisterType<MessageBoxOutputService>().Named<IOutputService>("MessageBox");
builder.RegisterType<CalculatorReplLoop>().As<ICalculatorReplLoop>().SingleInstance();
IContainer container = builder.Build();
ICalculatorReplLoop loop = container.Resolve<ICalculatorReplLoop>();

but how to resolve it inside CalculatorReplLoop class ?


Solution

  • Look at this Sample code and this is one of the ways of auto resolve the using autofac when you share a contract with two implementations.

    using System;
    using Autofac;
    using Autofac.Features.Indexed;
    
    namespace AutoFac
    {      
        class Program
        {
            static void Main(string[] args)
            {
                var builder = new ContainerBuilder();
                builder.RegisterType<OnlineState>().Keyed<IDeviceState>("online");
                builder.RegisterType<OfflineState>().Keyed<IDeviceState>("offline");
                builder.RegisterType<Modem>().AsImplementedInterfaces();
            
               var container = builder.Build();
        
                var r = container.Resolve<IModem>();
                r.print(); 
            }
        }
    
        public interface IDeviceState
        {
            string Get();
        }
    
        public class OnlineState : IDeviceState
        {
            public string Get()
            {
                return "OnlineState";
            }
        }
    
        public class OfflineState : IDeviceState
        {
            public string Get()
            {
                return "OfflineState";
            }
        }
    
        public class Modem  : IModem
        {
             readonly IIndex<string, IDeviceState> _states;
             private readonly IDeviceState _deviceState;
             public Modem(IIndex<string, IDeviceState> states)
             {
                 _states = states;
                 _deviceState = _states["online"];
                //_deviceState = _states["offline"];
             }
    
             public void print()
             {
                 Console.WriteLine(_deviceState.Get());
             }
        }
    
        public interface IModem
        {
            void print();
        }
    }