I'm not sure what exactly is going on, but I'm attempting to render radar tiles over a Google Maps map and am receiving the following messages:
Is there an easy way to convert a UIImage
to a big endian or is there something I need to know about using / subclassing GMSSyncTileLayer
?
The images I'm trying to render as tiles are png images.
That error will occur if your PNG images for your tiles are not set to 8-bit color depth.
Changing the color depth of your images to 8-bits should fix the problem.