I'm implementing a simple game in Paper.js for educational purposes. The game features some bacteria, whose bodies are Path.RoundedRectangle
s. I'm trying to write a function colliding(roundedRect1, roundedRect2)
using Paper's PathItem.intersects(item)
method, but it returns true every time!
Before I scrap this tactic and write my own collision detection, I'm wondering if anybody has successfully used Paper's builtin intersects
for this. Thanks!
You use the code path.intersects(otherPath)
which returns true or false.
You can take a look at a simple example that shows intersect works here: