I have implemented GPUImage
library to apply filters in existing videos, Now issue is that the application is crash when I lock device, I Have also set BOOL
variable to get application current state, Bun unfortunately resignActive call after application crash. The crash happen in this line of code.
[self.context presentRenderbuffer:GL_RENDERBUFFER];
Can you please suggest me what is best way to deal with this.
-(void)viewWillAppear:(BOOL)animated{
[[NSNotificationCenter defaultCenter]addObserver:self
selector:@selector(EnterBackground:)
name:UIApplicationWillResignActiveNotification
object:nil];
[[NSNotificationCenter defaultCenter]addObserver:self
selector:@selector(DidBecomeActive:)
name:UIApplicationDidBecomeActiveNotification
object:nil];
}
- (void)EnterBackground:(NSNotification*)notification{
NSLog(@"Enter in background");
[self.movieFile endProcessing];
[self.filter removeAllTargets];
[self.movieFile removeAllTargets];
}
- (void)DidBecomeActive:(NSNotification*)notification{
[_movieFile startProcessing];
}
Don't forget to remove observer in viewWillDisappear