I am trying to find a way to condense and automate the construction of a main menu (underneath the title bar, with file, edit, help, etc.) in wxPython.
Writing out each and every menu item is direct, but I notice I repeat myself a lot, between Appending, sorting IDs, etc. Followed by other unique pits like if I want to add an icon to a specific menu, or if I have submenus and they may have submenus, etc. Without one consistent way to itemize everything, simply by adding information to maybe a list or dictionary, or a combo of the two, my wx.Frame object will get very dense.
I can't see a clean an organized way of doing that, short of a 3-dimensional array. And even then, I don't know how to organize that 3D array uniformly so every item is ready to go.
Here is what I have so far (pardon any indentation errors; it works fine on me):
class frameMain(wx.Frame):
"""The main application frame."""
def __init__(self,
parent=None,
id=-1,
title='TITLE',
pos=wx.DefaultPosition,
size=wx.Size(550, 400),
style=wx.DEFAULT_FRAME_STYLE):
"""Initialize the Main frame structure."""
wx.Frame.__init__(self, parent, id, title, pos, size, style)
self.Center()
self.CreateStatusBar()
self.buildMainMenu()
def buildMainMenu(self):
"""Creates the main menu at the top of the screen."""
MainMenu = wx.MenuBar()
# Establish menu item IDs.
menuID_File = ['exit']
menuID_Help = ['about']
menuID_ALL = [menuID_File,
menuID_Help]
# Make a dictionary of the menu item IDs.
self.menuID = {}
for eachmenu in menuID_ALL:
for eachitem in eachmenu:
self.menuID[eachitem] = wx.NewId()
# Create the menus.
MM_File = wx.Menu()
FILE = {}
MM_File.AppendSeparator()
FILE['exit'] = MM_File.Append(self.menuID['exit'],
'Exit',
'Exit application.')
self.Bind(wx.EVT_MENU, self.onExit, FILE['exit'])
MainMenu.Append(MM_File, 'File')
MM_Help = wx.Menu()
HELP = {}
MM_Help.AppendSeparator()
HELP['about'] = MM_Help.Append(self.menuID['about'],
'About',
'About the application.')
self.Bind(wx.EVT_MENU, self.onAbout, HELP['about'])
MainMenu.Append(MM_Help, 'Help')
# Install the Main Menu.
self.SetMenuBar(MainMenu)
I tried using the list-to-dictionary thing to make it so I don't need a specific index number when referring to an ID, just write in a keyword and it gets the ID. I write it once, and it's applied across the rest of the function.
Notice how I have to make a whole new variable and repeat itself, like MM_File, MM_Edit, MM_Help, and each time I do I put in similar information to append and bind. And keep in mind, some of the menus may need Separators, or have menus in menus, or I may want to use a sprite next to any of these menu items, so I'm trying to figure how to organize my arrays to do that.
What is the appropriate way to organize this into a concise system so it doesn't bloat this class?
There are several approaches you can take with this. You can put the menu generation code into a helper function if you like. Something like this should work:
def menu_helper(self, menu, menu_id, name, help, handler, sep=True):
menu_obj = wx.Menu()
if sep:
menu_obj.AppendSeparator()
menu_item = menu_obj.Append(menu_id, name, help)
self.Bind(wx.EVT_MENU, handler, menu_item)
self.MainMenu.Append(menu_obj, menu)
Here's a complete example:
import wx
class frameMain(wx.Frame):
"""The main application frame."""
def __init__(self,
parent=None,
id=-1,
title='TITLE',
pos=wx.DefaultPosition,
size=wx.Size(550, 400),
style=wx.DEFAULT_FRAME_STYLE):
"""Initialize the Main frame structure."""
wx.Frame.__init__(self, parent, id, title, pos, size, style)
self.Center()
self.CreateStatusBar()
self.buildMainMenu()
def buildMainMenu(self):
"""Creates the main menu at the top of the screen."""
self.MainMenu = wx.MenuBar()
# Establish menu item IDs.
menuID_File = 'exit'
menuID_Help = 'about'
menuID_ALL = [menuID_File,
menuID_Help]
# Make a dictionary of the menu item IDs.
self.menuID = {item: wx.NewId() for item in menuID_ALL}
# Create the menus.
self.menu_helper('File', self.menuID['exit'], 'Exit',
'Exit application', self.onExit)
self.menu_helper('Help', self.menuID['about'], 'About',
'About the application.', self.onAbout)
# Install the Main Menu.
self.SetMenuBar(self.MainMenu)
def menu_helper(self, menu, menu_id, name, help, handler, sep=True):
"""
"""
menu_obj = wx.Menu()
if sep:
menu_obj.AppendSeparator()
menu_item = menu_obj.Append(menu_id, name, help)
self.Bind(wx.EVT_MENU, handler, menu_item)
self.MainMenu.Append(menu_obj, menu)
#----------------------------------------------------------------------
def onExit(self, event):
pass
def onAbout(self, event):
pass
if __name__ == '__main__':
app = wx.App(False)
frame = frameMain()
frame.Show()
app.MainLoop()
Or you could create a class that handles all the menu creation. You could also create a config file that has all this information in it that you read to create your menu. Another alternative would be to use XRC, although I personally find that a bit limiting.