Is there a library/class/datatype to handle big numbers in Haxe and is also platform independant ?
what i'm trying to do is an incremental game (like clicker heroes) but I'm stuck to the 32bit integer limit.
I found one or two classes whil googling but they are either platform/language dependant (like java math) or not maintained anymore since ages.
Thanks !
As of today, there are not that many implementations in Haxe but i know of one in the thx lib :