I want to store 3 variables all of type Int for a game (gameLevel,time,clicks). I want to save the values of these variables in one UIViewController at the end of the game, and pass it to another UIViewController that will present the gameScore (using UILabel).
Should I use an NSDictionary object for this task? and how do I create an NSUserDefaults object and pass it the NSDictionary?
Save the values in NSUserDefaults
when game ends
NSUserDefaults.standardUserDefaults().setInteger(gameLevel, forKey: "gameLevelKey")
NSUserDefaults.standardUserDefaults().setInteger(time, forKey: "timeKey")
NSUserDefaults.standardUserDefaults().setInteger(clicks, forKey: "clicksKey")
NSUserDefaults.standardUserDefaults().synchronize()
Get the saved values from NSUserDefaults
in other view controller
let gameLevel = NSUserDefaults.standardUserDefaults().integerForKey("gameLevelKey")
let time = NSUserDefaults.standardUserDefaults().integerForKey("timeKey")
let clicks = NSUserDefaults.standardUserDefaults().integerForKey("clicksKey")
NSUserDefaults
is like database where you can save values using setXXX
method and retrieve values using the xxxForKey
method