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iosswiftmetal

Metal iOS gives compile error


import UIKit
import Metal
import QuartzCore

class ViewController: UIViewController {

var device: MTLDevice! = nil
var metalLayer: CAMetalLayer! = nil

override func viewDidLoad() {
    super.viewDidLoad()
    // Do any additional setup after loading the view, typically from a nib.
    device = MTLCreateSystemDefaultDevice()
    metalLayer = CAMetalLayer()          // 1
    metalLayer.device = device           // 2
    metalLayer.pixelFormat = .BGRA8Unorm // 3
    metalLayer.framebufferOnly = true    // 4
    metalLayer.frame = view.layer.frame  // 5
    view.layer.addSublayer(metalLayer)   // 6
}

override func didReceiveMemoryWarning() {
    super.didReceiveMemoryWarning()
    // Dispose of any resources that can be recreated.
}


}

When I have this in my ViewController.swift, I get the error "Use of undeclared type CAMetalLayer" even though I've imported Metal and QuartzCore. How can I get this code to work?


Solution

  • UPDATE:
    Simulator support is coming this year (2019)

    Pre Xcode 11/iOS 13:
    Metal code doesn't compile on the Simulator. Try compiling for a device.