I am trying to make a server launcher in my game. I have to launch GameServer.exe with different configs.
GameServer.exe GameServer1.cfg
GameServer.exe GameServer2.cfg
GameServer.exe GameServer3.cfg etc.
Here's the current code I have to start each of those .exe's and .cfg's
Private Sub GS1_Click(sender As Object, e As EventArgs) Handles GS1.Click
Dim path As String = Directory.GetCurrentDirectory()
Dim gameservercfg As String = GameServer1.Text
Dim newpath As String = path + ("\")
System.Diagnostics.Process.Start(newpath + "GameServer.exe ", gameservercfg)
End Sub
And here's my code to restart it by process name.
Private Sub GSRES_Click(sender As Object, e As EventArgs) Handles GSRES.Click
Dim path As String = Directory.GetCurrentDirectory()
Dim gameservercfg As String = GameServer.Text
Dim newpath As String = path + ("\")
Dim p() As Process
p = Process.GetProcessesByName("GameServer")
If p.Count > 0 Then
' Process is running
Process.GetProcessesByName("GameServer")(0).Kill()
System.Diagnostics.Process.Start(newpath + "GameServer.exe ", gameservercfg)
Else
' Process is not running
MsgBox("GameServer is not running!")
End If
End Sub
With that code, it's restarting random gameservers.
Question is, how do I do that by ProcessID instead of Process name?
Not sure exactly what you're after here...but this will kill the existing game instance if it's running before starting it again:
Private Games As New Dictionary(Of String, Process)
Private Sub GS1_Click(sender As Object, e As EventArgs) Handles GS1.Click
Dim gameservercfg As String = GameServer1.Text
Dim Key As String = gameservercfg.ToUpper
If Games.ContainsKey(Key) Then
If Not Games(Key).HasExited Then
Games(Key).Kill()
End If
Games.Remove(Key)
End If
Dim psi As New ProcessStartInfo
psi.FileName = System.IO.Path.Combine(Directory.GetCurrentDirectory(), "GameServer.exe")
psi.WorkingDirectory = System.IO.Path.GetDirectoryName(psi.FileName)
psi.Arguments = gameservercfg
Games.Add(Key, System.Diagnostics.Process.Start(psi))
End Sub