I am using Photos framework to select photos from the Camera roll. After selecting the assets from the grid, I am using PHImageManager to access each of the selected images and then storing these images in array to show in a collection view of mine.
I am using this piece of code to achieve that:-
-(void)extractFullSizeImagesFromAssets{
PHImageRequestOptions* options = [[PHImageRequestOptions alloc] init];
options.version = PHImageRequestOptionsVersionCurrent;
options.deliveryMode = PHImageRequestOptionsDeliveryModeHighQualityFormat;
options.resizeMode = PHImageRequestOptionsResizeModeExact;
options.networkAccessAllowed = TRUE;
for (int i = 0; i < self.assets.count; i++) {
PHAsset * asset = [self.assets objectAtIndex:i];
CGSize fullSizeImage = CGSizeMake(1000, (asset.pixelHeight / asset.pixelWidth) * 1000);
[[PHImageManager defaultManager] requestImageForAsset:asset
targetSize:fullSizeImage
contentMode:PHImageContentModeAspectFit
options:options
resultHandler:^(UIImage *image, NSDictionary *info){
// [self.arr_images addObject:image];
[_arr_fullSizeImages addObject:image];
}];
}
}
Now my array "arr_fullSizeImages" contains the extracted images in some different random order than the way I did select while picking up the assets. For Example If I have selected 5 images from the camera roll then sometimes the selected image which was at index 3 in Camera Roll is saved on index 5 in the arr_fullSizeImages. I am not able to track the reason for this behaviour. Please identify the source of the mistake and how t solve this error also.
Thanks.
This is the expected behaviour as requestImageForAsset
executed by default asynchronously.
If you want a synchronous behaviour (and no random order), just set
options.synchronous = YES;