I understand that I can manipulate the audio stream with Web Audio using createMediaElementSource() but is it possible to play / loop the audio with Web Audio and use the tag purely for loading the audio?
This is what I tried but it says start() is not a function:
window.onload = init;
var context;
var bufferLoader;
function init() {
window.AudioContext = window.AudioContext || window.webkitAudioContext;
context = new AudioContext();
var audio = $("audio").get(0);
var source = context.createMediaElementSource(audio);
source.connect(context.destination);
source.start(0);
}
window.onload = init;
function init() {
window.AudioContext = window.AudioContext || window.webkitAudioContext;
var context = new AudioContext();
var audio = $("audio").get(0);
audio.addEventListener('loadstart', function() {
var source = context.createMediaElementSource(audio);
source.connect(context.destination);
audio.play(0);
}, false);
}
Refer to https://github.com/Korilakkuma/XSound/blob/master/build/xsound.dev.js#L9703 in XSound.js