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macosswiftavassetwriter

How would I put together a video using the AVAssetWriter in swift?


I'm currently making a small app that timelapses the webcam on my mac, saves the captured frame to png, and I am looking into exporting the captured frames as a single video.

I use CGImage to handle the original images and have them set in an array but I'm unsure on there to go from there. I gather from my own research that I have to use AVAssetWriter and AVAssetWriterInput somehow.

I've had a look about on here, read the apple docs and searched google. But all the guides etc, are in obj-c rather than swift which is making it really difficult to understand (As I have no experience in Obj-C).

Any help would be very much appreciated.

Many Thanks, Luke.


Solution

  • I solved the same problem in Swift. Starting from an array oh UIImage, try this (it's a little long :-) but works):

    var choosenPhotos: [UIImage] = [] *** your array of UIImages ***
    var outputSize = CGSizeMake(1280, 720)
    
    func build(outputSize outputSize: CGSize) {
        let fileManager = NSFileManager.defaultManager()
        let urls = fileManager.URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask)
        guard let documentDirectory: NSURL = urls.first else {
            fatalError("documentDir Error")
        }
    
        let videoOutputURL = documentDirectory.URLByAppendingPathComponent("OutputVideo.mp4")
    
        if NSFileManager.defaultManager().fileExistsAtPath(videoOutputURL.path!) {
            do {
                try NSFileManager.defaultManager().removeItemAtPath(videoOutputURL.path!)
            } catch {
                fatalError("Unable to delete file: \(error) : \(__FUNCTION__).")
            }
        }
    
        guard let videoWriter = try? AVAssetWriter(URL: videoOutputURL, fileType: AVFileTypeMPEG4) else {
            fatalError("AVAssetWriter error")
        }
    
        let outputSettings = [AVVideoCodecKey : AVVideoCodecH264, AVVideoWidthKey : NSNumber(float: Float(outputSize.width)), AVVideoHeightKey : NSNumber(float: Float(outputSize.height))]
    
        guard videoWriter.canApplyOutputSettings(outputSettings, forMediaType: AVMediaTypeVideo) else {
            fatalError("Negative : Can't apply the Output settings...")
        }
    
        let videoWriterInput = AVAssetWriterInput(mediaType: AVMediaTypeVideo, outputSettings: outputSettings)
        let sourcePixelBufferAttributesDictionary = [kCVPixelBufferPixelFormatTypeKey as String : NSNumber(unsignedInt: kCVPixelFormatType_32ARGB), kCVPixelBufferWidthKey as String: NSNumber(float: Float(outputSize.width)), kCVPixelBufferHeightKey as String: NSNumber(float: Float(outputSize.height))]
        let pixelBufferAdaptor = AVAssetWriterInputPixelBufferAdaptor(assetWriterInput: videoWriterInput, sourcePixelBufferAttributes: sourcePixelBufferAttributesDictionary)
    
        if videoWriter.canAddInput(videoWriterInput) {
            videoWriter.addInput(videoWriterInput)
        }
    
        if videoWriter.startWriting() {
            videoWriter.startSessionAtSourceTime(kCMTimeZero)
            assert(pixelBufferAdaptor.pixelBufferPool != nil)
    
            let media_queue = dispatch_queue_create("mediaInputQueue", nil)
    
            videoWriterInput.requestMediaDataWhenReadyOnQueue(media_queue, usingBlock: { () -> Void in
                let fps: Int32 = 1
                let frameDuration = CMTimeMake(1, fps)
    
                var frameCount: Int64 = 0
                var appendSucceeded = true
    
                while (!self.choosenPhotos.isEmpty) {
                    if (videoWriterInput.readyForMoreMediaData) {
                        let nextPhoto = self.choosenPhotos.removeAtIndex(0)
                        let lastFrameTime = CMTimeMake(frameCount, fps)
                        let presentationTime = frameCount == 0 ? lastFrameTime : CMTimeAdd(lastFrameTime, frameDuration)
    
                        var pixelBuffer: CVPixelBuffer? = nil
                        let status: CVReturn = CVPixelBufferPoolCreatePixelBuffer(kCFAllocatorDefault, pixelBufferAdaptor.pixelBufferPool!, &pixelBuffer)
    
                        if let pixelBuffer = pixelBuffer where status == 0 {
                            let managedPixelBuffer = pixelBuffer
    
                            CVPixelBufferLockBaseAddress(managedPixelBuffer, 0)
    
                            let data = CVPixelBufferGetBaseAddress(managedPixelBuffer)
                            let rgbColorSpace = CGColorSpaceCreateDeviceRGB()
                            let context = CGBitmapContextCreate(data, Int(self.outputSize.width), Int(self.outputSize.height), 8, CVPixelBufferGetBytesPerRow(managedPixelBuffer), rgbColorSpace, CGImageAlphaInfo.PremultipliedFirst.rawValue)
    
                            CGContextClearRect(context, CGRectMake(0, 0, CGFloat(self.outputSize.width), CGFloat(self.outputSize.height)))
    
                            let horizontalRatio = CGFloat(self.outputSize.width) / nextPhoto.size.width
                            let verticalRatio = CGFloat(self.outputSize.height) / nextPhoto.size.height
                            //aspectRatio = max(horizontalRatio, verticalRatio) // ScaleAspectFill
                            let aspectRatio = min(horizontalRatio, verticalRatio) // ScaleAspectFit
    
                            let newSize:CGSize = CGSizeMake(nextPhoto.size.width * aspectRatio, nextPhoto.size.height * aspectRatio)
    
                            let x = newSize.width < self.outputSize.width ? (self.outputSize.width - newSize.width) / 2 : 0
                            let y = newSize.height < self.outputSize.height ? (self.outputSize.height - newSize.height) / 2 : 0
    
                            CGContextDrawImage(context, CGRectMake(x, y, newSize.width, newSize.height), nextPhoto.CGImage)
    
                            CVPixelBufferUnlockBaseAddress(managedPixelBuffer, 0)
    
                            appendSucceeded = pixelBufferAdaptor.appendPixelBuffer(pixelBuffer, withPresentationTime: presentationTime)
                        } else {
                            print("Failed to allocate pixel buffer")
                            appendSucceeded = false
                        }
                    }
                    if !appendSucceeded {
                        break
                    }
                    frameCount++
                }
                videoWriterInput.markAsFinished()
                videoWriter.finishWritingWithCompletionHandler { () -> Void in
                    print("FINISHED!!!!!")
                }
            })
        }
    }