I am notdoing a school project, so please do not be alarmed. I am doing some private programming to brush up. My program, a program of type .java, creates a form that asks for the boundaries and quantities of a lottery-drawing activity and acts on the generating based on the input.
Here's my problem. On the WIndows 2000 computer where I coded the program, shows itself, perfectly. That's only half the story. When I tried to put it on another computer, the program shows a blank window; it compiles and runs, but it shows a blank window. Now, I do consider version numbers to be factors, so I will provide the versions and ask for confirmation if those are the root of the evil.
On my original computer, which is Windows 2000, the version is 1.6.0_31-b05. The other computer, which is Windows 7 dual-booted with Linux Mint 17.2, is running 1.8.0_60-b27 and 1.8.0_00 respectively.
My program is not finished yet, but I'll worry about that later. What I'm hoping to do now is to get the program, such as it is, to run on the platforms of all my computers. Since Java is known for its portability, I expect it to run on all my computers. Is that a misconception?
Anyways, here's the code:
//Import class libraries
import javax.swing.*;
import javax.swing.JOptionPane;
import java.awt.*;
import java.awt.event.*;
public class Lotterygui //Begin class
{
//VARIABLES FOR DATA COLLECTION
private JTextField lowerRange; //Lowest number
private JTextField higherRange; //Highest number
private JTextField quantity; //How many numbers to generate
private JTextArea displayArea; //What to display when the program is in use
//ADD WARNING CONSTANT FOR INVALID INPUT
private final String WARNING = "Please fill out valid data "
+ "and not leave anything out. "
+ "Also,do not enter any "
+ "zeroes.";
public Lotterygui()
{
//GUI CONFIGURATION
//Frame settings
JFrame jfrFrame = new JFrame("Lottery Program");
jfrFrame.setSize(300,400);
jfrFrame.setLocationRelativeTo (null);
jfrFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
jfrFrame.setVisible(true);
jfrFrame.setResizable(false);
//Panel to hold the user input controls in place
JPanel jplInputs = new JPanel();
jplInputs.setLayout(new GridLayout(4, 2));
//CREATE INPUT CONTROLS
//Lowest range
JLabel jlblLowerRange = new JLabel("Lowest");
lowerRange = new JTextField();
//Highest range
JLabel jlblHigherRange = new JLabel("Highest");
higherRange = new JTextField();
//Quantity
JLabel jlblQuantity = new JLabel("Quantity");
quantity = new JTextField();
//Buttons and their respective action associations
//Generate numbers button
JButton jbtnGenerate = new JButton("Generate");
ActionListener alGenerate = new listenGenerate();
jbtnGenerate.addActionListener(alGenerate);
//Reset all values button
JButton jbtnReset = new JButton("Reset");
ActionListener alReset = new listenReset();
jbtnReset.addActionListener(alReset);
//ADD CONTROLS TO FORM
jplInputs.add(jlblLowerRange);
jplInputs.add(lowerRange);
jplInputs.add(jlblHigherRange);
jplInputs.add(higherRange);
jplInputs.add(jlblQuantity);
jplInputs.add(quantity);
jplInputs.add(jbtnGenerate);
jplInputs.add(jbtnReset);
//CREATE DISPLAY AREA AND ADD
//The display area used for showing generated numbers
displayArea = new JTextArea();
displayArea.setLineWrap(true);
displayArea.setText(WARNING);
//The control that sets autoscrolling for the display area
JScrollPane jspDisplayArea = new JScrollPane(displayArea);
jfrFrame.add(jspDisplayArea);
//Add the JPanels to the window
jfrFrame.add(jplInputs, BorderLayout.NORTH);
jfrFrame.add(jspDisplayArea);
}//END lotteryGUI constructor
//MAIN Method
public static void main (String[] args)
{
//CALL UP lotteryGUI CLASS
new Lotterygui();
}//END Main method
//GENERATE BUTTONS ACTION
private class listenGenerate implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
//DECLARE VARIABLES
int low; //Lowest number
int high; //Highest number
int qty; //How many numbers
try //Monitor the input of above variables in the form
{
low = Integer.parseInt(lowerRange.getText());
high = Integer.parseInt(higherRange.getText());
qty = Integer.parseInt(quantity.getText());
}
catch (NumberFormatException nfe)
{
//RESET ALL FORM VALUES
reset();
//RESET VARIABLE VALUES
low = 0;
high = 0;
qty = 0;
}//END format errors try-catch
//CHECK IF PROGRAM CAN CONTINUE
if (low != 0 || high != 0 || qty != 0) //If valid
{
//Action pending
displayArea.setText("Generate here - incomplete");
}
else //If there are more one or more errors in the input
{
//ISSUE WARNING
JOptionPane.showMessageDialog(null, WARNING);
}//END IF continue CHECK
}//END actionPerformed method
}//END listenGenerate class
I've been looking up and down at the code. Can this that I did not reference any of the layouts outlined in import? I know it's not JPanel as I did try that can still the problem existed. Anything that will help me will be appreciated. Thank you.
You're calling
jfrFrame.setVisible(true);
first and then adding a bunch of components to the JFrame, and that's backwards and can result in a GUI that does not render components until it is resized or minimized and restored. In fact try this -- run your program, then minimize the blank GUI and restore it, and I'll bet you'll see your components.
I suggest that you swap this order around -- call jfrFrame.setVisible(true);
last after adding everything to the GUI.