I want to create a slow stopwatch in android that begins from 1 second. Everything works fine except one thing. I want it to be slow meaning:
1.000/s //Start Time
1.001/s //After 10ms
1.002/s //After another 10ms
It is not a real stopwatch, but it's something like it. I need that for a game I'm creating that increases the time every 10ms. Please test the code on an emulator or a real device for better understanding.
Code:
private void startTime() {
final long startTime = SystemClock.uptimeMillis();
timeHandler = new Handler(); //Handler
timeRunnable = new Runnable() { //Runnable
@Override
public void run() {
long timeInMilliseconds = SystemClock.uptimeMillis() - startTime + 1000; //Start time is 1.000/s
int secs = (int) (timeInMilliseconds / 1000);
int mins = secs / 60;
secs = secs % 60;
int milliseconds = (int) (timeInMilliseconds % 1000);
if (timeInMilliseconds > 60000) {
score.setText(mins + ":" + String.format("%02d", secs) + "." + String.format("%03d", milliseconds) + "/s");
} else {
score.setText(String.format("%01d", secs) + "." + String.format("%03d", milliseconds) + "/s");
}
timeHandler.postDelayed(this, 0);
}
};
timeHandler.postDelayed(timeRunnable, 0);
}
Note that score is just a normal TextView to show the time. Please help me. Thanks.
After much trial and error, I have found a very simple solution to that, and I will post it here in case someone faces the same problem like me in the future.
private void startTime() {
final long startTime = SystemClock.uptimeMillis();
timeHandler = new Handler();
timeRunnable = new Runnable() {
@Override
public void run() {
//Note the difference in the first two lines here.
long timeInMilliseconds = SystemClock.uptimeMillis() - startTime;
//You can change this 20 according to what you want.
timeInMilliseconds = (timeInMilliseconds / 20) + 1000;
int secs = (int) (timeInMilliseconds / 1000);
int mins = secs / 60;
secs = secs % 60;
int milliseconds = (int) (timeInMilliseconds % 1000);
if (timeInMilliseconds > 60000) {
score.setText(mins + ":" + String.format("%02d", secs) + "." + String.format("%03d", milliseconds) + "/s");
} else {
score.setText(String.format("%01d", secs) + "." + String.format("%03d", milliseconds) + "/s");
}
timeHandler.postDelayed(timeRunnable, 0);
}
};
timeHandler.postDelayed(timeRunnable, 0);
}
Now, the stopwatch speed rate has been decreased. I made the time increase 1ms every 20ms instead of 10ms as I mentioned in the question before because that was more suitable for me. Of course you can change this 20 to anything you want.