So,
I'm using phonegap and lee's ios plugin to access the gamecenter. Everything is working fine but I want to get the top 10 scores.
I should be able to integrate this [apples example code][1] into this plugin.
I added - (void) getScores:(CDVInvokedUrlCommand*)command;
to the gamecenter.h
and then in the gamecenter.m file, I'm working through the action right now
- (void) getScores:(CDVInvokedUrlCommand*)command;
{
NSMutableDictionary *args = [command.arguments objectAtIndex:0];
NSString *leaderboardId = [args objectForKey:@"leaderboardId"];
__block CDVPluginResult* pluginResult = nil;
NSMutableArray *topScores = [NSMutableArray array];
GKLeaderboard *leaderboardRequest = [[GKLeaderboard alloc] init];
if (leaderboardRequest != nil)
{
leaderboardRequest.playerScope = GKLeaderboardPlayerScopeGlobal;
leaderboardRequest.timeScope = GKLeaderboardTimeScopeToday;
leaderboardRequest.identifier = leaderboardId;
leaderboardRequest.range = NSMakeRange(1,10);
[leaderboardRequest loadScoresWithCompletionHandler: ^(NSArray *scores, NSError *error) {
if (error != nil)
{
pluginResult = [CDVPluginResult resultWithStatus:CDVCommandStatus_ERROR];
}
if (scores != nil)
{
for (GKScore* score in scores)
{
NSMutableDictionary *entry = [NSMutableDictionary dictionary];
entry[@"score"] = score.description;
[topScores addObject:entry];
}
pluginResult = [CDVPluginResult resultWithStatus:CDVCommandStatus_OK messageAsArray: topScores];
}
[self.commandDelegate sendPluginResult:pluginResult callbackId:command.callbackId];
}];
}
}
then in staging/www/plugins/cordova-plugin-gamecenter/www/gamecenter.js
GameCenter.prototype.getScores = function (success, failure, data) {
exec(success, failure, "GameCenter", "getScores", [data]);
};
so next would be to inherently call the function in the game:
function getHighScores(){
console.log('gethighscores');
var successCallback = function(data){
console.log(success);
}
var failureCallback = function (data) {
console.log('Fail');
}
var data = { leaderboardId: "escapemtl" }
gamecenter.getScores(successCallback, failureCallback, data);}
If i call the function nothing happens in the console
So after an entire day i made this work:
insert:
GKPlayer* player = score.player;
NSMutableDictionary *entry = [NSMutableDictionary dictionary];
entry[@"score"] = [NSNumber numberWithLongLong:(score.value) ];
entry[@"name"] = player.alias;
[topScores addObject:entry];
Into:
for (GKScore* score in scores)
{
NSMutableDictionary *entry = [NSMutableDictionary dictionary];
entry[@"score"] = score.description;
[topScores addObject:entry];
}