How to get x1 &x2 origin?
self.spinner=[[UIActivityIndicatorView alloc]initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge];
float x1,x2,y1,y2;
x1=self.view.frame.origin.x;
x2=self.view.frame.origin.x;
y1=self.view.frame.origin.y;
y2=self.view.frame.origin.y;
self.spinner.center=CGPointMake((x1+x2)/2,(y1+y2)/2);
[self.spinner startAnimating];
[self.view addSubview:self.spinner];
i have a spinner,i try to place a spinner in mid point ,i know the concept but how to get that x1&x2 origin really i have confused with this...
I think you are not making point by
float x1,x2,y1,y2;
x1=self.view.frame.origin.x;
x2=self.view.frame.origin.x;
y1=self.view.frame.origin.y;
y2=self.view.frame.origin.y;
If you have to put indicator in the center of view,
self.spinner.center = self.view.center;