I have written this code for watching files in my system, but its not alerting any modificationms in the folder or file. How can I achieve this? I am not understanding as it does not show any exceptions or errors.
static void Main(string[] args)
{
FileSystemWatcher();
}
public static void FileSystemWatcher()
{
FileSystemWatcher watcher = new FileSystemWatcher();
watcher.Path = @"D:\watcher";
watcher.NotifyFilter = NotifyFilters.LastWrite;
watcher.Filter = "*.*";
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.EnableRaisingEvents = true;
Console.Read();
}
private static void OnChanged(object sender, FileSystemEventArgs e)
{
Console.WriteLine(e.Name + " has changed");
}
I updated the code. The NotifyFilter needs to be expanded if you want to see new files added
static void Main(string[] args)
{
FileSystemWatcher();
}
public static void FileSystemWatcher()
{
FileSystemWatcher watcher = new FileSystemWatcher();
watcher.Path = @"D:\temp";
watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite
| NotifyFilters.FileName | NotifyFilters.DirectoryName;
watcher.Filter = "*.*";
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += Watcher_Created;
watcher.Renamed += Watcher_Renamed;
watcher.EnableRaisingEvents = true;
Console.Read();
}
private static void Watcher_Renamed(object sender, RenamedEventArgs e)
{
Console.WriteLine(e.Name + " has been renamed");
}
private static void Watcher_Created(object sender, FileSystemEventArgs e)
{
Console.WriteLine(e.Name + " has been added");
}
private static void OnChanged(object sender, FileSystemEventArgs e)
{
Console.WriteLine(e.Name + " has changed");
}