import UIKit
class ViewController: UIViewController {
@IBOutlet weak var myView: UIView!
override func viewDidLoad() {
super.viewDidLoad()
let url = NSURL(string: "http://blogs.independent.co.uk/wp-content/uploads/2012/12/some-girls.jpg")
var image : UIImage? = nil
if let data = NSData(contentsOfURL: url!) {
image = UIImage(data: data)
}
let myLayer = CALayer()
myLayer.anchorPoint = CGPoint(x: 0, y: 0)
myLayer.bounds = CGRectMake(0, 0, self.view.bounds.width, self.view.bounds.height)
myLayer.position = CGPoint(x: 0,y: 0)
myLayer.borderColor = UIColor.redColor().CGColor
myLayer.borderWidth = 2.0
// the image is not displayed
myLayer.contents = image
print(myLayer.contents)
myView.layer.addSublayer(myLayer)
myView.layer.opacity = 0.3
}
}
The UIImage is not being displayed why is that? whats wrong with the code? Please Help anyone who is well versed in Core Animation and Swift
In CALayer CGImage is used and not UIImage Hence Convert the UIImage into CGImage like this :
myLayer.contents = image?.CGImage
This should fix that.