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scenekitparticlesparticle-system

Use [Other] Geometry as Particle System Emitter Shape


In SceneKit Particle Systems there's an option to use [Other] as a shape for the emittance of particles.

How do I assign something to this property in the Editor?

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Solution

  • You can't do that in the editor, only programmatically. This menu item is there so that the correct value can be displayed if the scene was created programmatically and then exported.