I'm trying to convert my code for detecting the camera focus from Xcode/Swift to Xamarin/C#. [Aren't office politics great?] It doesn't seem to be working and I'm not sure why.
Swift Code:
private var _doneFocusing = false
let kFocusKeyPath = "adjustingFocus"
// this line in my startCamera method to watch for focus:
captureDevice.addObserver(self, forKeyPath:kFocusKeyPath, options: NSKeyValueObservingOptions.New, context: nil)
override func observeValueForKeyPath(keyPath: String, ofObject object: AnyObject, change: [NSObject : AnyObject], context: UnsafeMutablePointer<Void>) {
if keyPath == kFocusKeyPath {
if let changeValue = change[NSKeyValueChangeNewKey] as? NSNumber {
var adjustingFocus = (changeValue == 1)
if adjustingFocus {
_doneFocusing = false
} else {
_doneFocusing = true
}
}
}
}
C# code. The ObserveValue method is not being called at all.
private bool _doneFocusing = false;
private const string kFocusKeyPath = "FocusKeyPath";
// this line in my startCamera method to watch for focus:
_captureDevice.AddObserver(this, kFocusKeyPath, NSKeyValueObservingOptions.New, IntPtr.Zero);
public override void ObserveValue(NSString keyPath, NSObject ofObject, NSDictionary change, IntPtr context)
{
System.Diagnostics.Debug.WriteLine(keyPath);
if (keyPath == kFocusKeyPath)
{
var changeValue = change.ValueForKey(ChangeNewKey) as NSNumber;
if (changeValue == null)
{
return;
}
var adjustingFocus = (changeValue.Int16Value == 1);
if (adjustingFocus)
{
_doneFocusing = false;
}
else
{
_doneFocusing = true;
}
}
}
Is there something I'm missing to get this working right?
Not sure why I changed the keyPath constant, but that was the problem.
The keyPath has to specifically be "adjustingFocus"