I want to play sound with effect.
In example, I'm using low and highpass, I want to set the parameters of two effect with the mouse location (x, y).
I used DSP.reset() and DSP.setParameter(), but, there is a problem.
If I moved the mouse faster and faster, the Sound is not smooth.
The original sound is played between time of the code reset() and setParameter() .
Therefore I can hear a sound like spark( 'tick! tick!').
I want to make it smooth.
Is there any way??
private void mouse_effect_move(object sender, MouseEventArgs e)
{
int i;
i = e.Y / 10;
dsplowpass.reset();
dsphighpass.reset();
if (i < 9)
{
dsphighpass.setParameter(0, 6310 - 700 * i);
//dsphighpass.setParameter(1, 1);
}
else
{
dsplowpass.setParameter(0, 22000 - 2200 * (i - 9));
//dsplowpass.setParameter(1, 1);
}
}
You don't need the calls to DSP::reset when using DSP::setParameter. Does the problem go away if you remove them?