I am having some extreme difficulties calling the achievements screen in game center. I have already set up the achievements in iTunes connect and it pops up fine if I access the achievements screen through the leaderboard first. However; I would like to be able to press a specific achievement button and be directed directly to the achievements screen. Can any one help? I have searched high and low on the internet ( and read through all of the documentation). I have found many resources for implementing leaderboards, but not many resources for implementing achievements in swift. My code is below. Any suggestions for my last two functions?
override func viewDidLoad() {
super.viewDidLoad()
login()
}
func login() {
println("Game Center Login Called")
let localPlayer = GKLocalPlayer.localPlayer()
// Handle the authentication
localPlayer.authenticateHandler = {(Home: UIViewController!, error: NSError!) -> Void in
if Home != nil {
println("Authentication is being processed.")
self.presentViewController(Home, animated: true, completion: nil)
} else {
println("Player has been successfully authenticated.")
}
}
}
func showLeaderboard() {
let gkScore = GKScore(leaderboardIdentifier: "high_Score_Leader_Board")
gkScore.value = Int64(highscore)
GKScore.reportScores([gkScore], withCompletionHandler: ( { (error: NSError!) -> Void in
if (error != nil) {
// handle error
println("Error: " + error.localizedDescription);
} else {
println("Score reported: \(gkScore.value)")
}
}))
var gcViewController: GKGameCenterViewController = GKGameCenterViewController()
gcViewController.gameCenterDelegate = self
gcViewController.viewState = GKGameCenterViewControllerState.Leaderboards
gcViewController.leaderboardIdentifier = "high_Score_Leader_Board"
self.showViewController(gcViewController, sender: self)
self.presentViewController(gcViewController, animated: true, completion: nil)
}
@IBAction func gameCenterButtoPressed(sender: AnyObject) {
showLeaderboard()
}
func gameCenterViewControllerDidFinish(gcViewController: GKGameCenterViewController!)
{
self.dismissViewControllerAnimated(true, completion: nil)
}
func showAchievements() {
// show Achievements screen
}
@IBAction func achievementButtonPressed(sender: AnyObject) {
// Call show achievements function when button pressed
}
Instead of:
gcViewController.viewState = GKGameCenterViewControllerState.Leaderboards
I think what you'll want is:
gcViewController.viewState = GKGameCenterViewControllerState.Achievements
And I found this information in this related tutorial.