I'm new in c++! Please help me to implement State pattern.
I have the code below, but it doesn't compile:
class MasterThreadState;
class Init; class Idle;
class MasterThread
{
public:
MasterThread(){
_state = Init::State();
}
void handle(int sender, int tag);
private:
int _sender;
MasterThreadState* _state;
private:
friend class MasterThreadState;
void goTo(MasterThreadState* newState){ _state = newState; }
};
class MasterThreadState
{
public:
virtual void recieved(MasterThread& master, int tag);
protected:
void goTo(MasterThread& m, MasterThreadState* newState){
m.goTo(newState);
}
};
class Init : MasterThreadState {
public:
static MasterThreadState& State() { return instance; }
virtual void recieved(MasterThread& master, int tag);
private:
static Init instance;
};
class Idle : MasterThreadState {
public:
void recieved(MasterThread& master,int tag);
static MasterThreadState& State(){ return instance; }
private:
static Idle instance;
};
The error is:
incomplete type 'Init' used in nested name specifier _state = Init::State();
The virtual function wasn't implemented
This code work's fine:
class MasterThreadState;
class Init; //class Idle;
class MasterThread
{
public:
MasterThread();
void handle(int sender, int tag);
private:
int _sender;
MasterThreadState* _state;
private:
friend class MasterThreadState;
void goTo(MasterThreadState* newState){ _state = newState; }
};
class MasterThreadState
{
public:
virtual void recieved(MasterThread& master, int tag) = 0;
protected:
void goTo(MasterThread& m, MasterThreadState* newState){
m.goTo(newState);
}
};
class Init : MasterThreadState {
public:
static MasterThreadState* State();
virtual void recieved(MasterThread& master, int tag);
private:
Init(){}
};
class Idle : MasterThreadState {
public:
static MasterThreadState* State();
virtual void recieved(MasterThread& master,int tag);
private:
static Idle instance;
};