I'm trying to get working sending telnet
commands with 0MQ with C++ on VS2013.
I used HW client sample code from ZMQ hompage.
But what I see on WireShark is telnet packet with no data inside.
This code is prototype, what I need is just to be able to send this command.
After making it work, it will get some cleaning.
//
// Hello World client in C++
// Connects REQ socket to tcp://localhost:5555
// Sends "Hello" to server, expects "World" back
//
#include <zmq.hpp>
#include <zmq.h>
#include <string>
#include <iostream>
int main()
{
// Prepare our context and socket
zmq::context_t context(1);
zmq::socket_t socket(context, ZMQ_REQ);
std::cout << "Connecting to hello world server…" << std::endl;
socket.connect("tcp://10.40.6.226:23");
// Do 10 requests, waiting each time for a response
for (int request_nbr = 0; request_nbr != 1; request_nbr++) {
zmq::message_t request(2);
memcpy(request.data(), "Hello", 5);
std::cout << "Sending Hello " << request_nbr << "…" << std::endl;
socket.send(request);
//client_socket
// Get the reply.
/*zmq::message_t reply;
socket.recv(&reply);
std::cout << "Received World " << request_nbr << std::endl;*/
}
return 0;
}
So everything looks good beside I'm cannot see the string "Hello" in telnet packet.
Original sample http://zguide.zeromq.org/cpp:hwclient
telnet
commands over ZeroMQThere is no principal obstacle in doing this. Once you correctly setup the end-to-end relation over ZeroMQ, your telnet
-commands may smoothly flow across the link, meeting all the required underlying protocol-specific handshaking and event-handling.
The strongest reason "behind" the observed scenario is, that you have missed the essence of the ZeroMQ Formal Communication Patterns framework.
ZeroMQ sockets are not "plain"-sockets as might the re-use of the word socket remind. There would be close to none benefit if ZeroMQ would just mimick a dumb-socket already available from the operating system. The greatest intellectual value one may benefit from ZeroMQ is based right on the opposite approach. Thanks to a several thousands man*years of experience that were put into the birth of AQMP and ZeroMQ & their younger ancestors, there are smart features built-in the framework which we are happy to re-use in our application domains, rather than trying to re-invent the wheel again.
Supposing one's interest in smart messaging is not lost, the best next step IMHO is to spend one's time on reading a great book "Code Connected, Vol.1" from Pieter HINTJENS, a co-father of the ZeroMQ >>> https://stackoverflow.com/a/25742744/3666197
A good design practice brought into the ZeroMQ architecture, have separated a transport per-se from the connection-state of a socket-archetype. That said, one may "pump-data-into" a local end of a-socket-archetype ( your code .send()
-s 10x in a for loop ) but a remote-end need not be online throughout that whole episode ( or at all ). This means, the PHY-layer ( the wire ) will see and transport any data if-and-only-if both endo-points of the Formal Communication Pattern agree to do so.
In the REQ/REP
scenario that means
{REQ|REP}
.bind()
<-online-visibility-episode->
{REP|REQ}
.connect()
stateREQ
.send()
-> REP
.recv()
REP
.send()
-> ( REQ
.recv()
)
REQ
.send()
->
keeping the nature of the Merry-Go-Round policy of the REQ/REP
Formal Communication Pattern "forward-stepping".
In the posted for(){...}
code-block this means that if step 1.
is met you may wire-detect just the first and the only one message from REQ
to REP
, as you seem not to take care to perform mandatory steps 2.
& 3.
to .recv()
a response from REP
before the REQ
-behavioural model will allow to send any next request ( which is the core nature of the REQ/REP
pattern, isn't it? ).
Once your ZeroMQ insight gets farther, you would also get used to check errors associated with respective function calls.
Invoking a .connect()
attempt, directed ( fortunately over port 23
) to the hands of a telnet-daemon
will be visible on a wire-level, however a protocol-level handshaking would hardly allow a correctly formulated ZeroMQ-wire-level protocol message ( which will for sure surprise the wire-level sniffer if in non-transparent mode ( assuming a telnet ) ) to make happy the telnet-daemon process, which is waiting for nothing else but a telnet-protocol-session setup dialogue, which in described scenario simply must fail to get met.