I use Xorax IncrediBuild to build Visual Studio 2013 (or later) solutions and projects, they're mostly .vcxproj
with a bunch of .csproj
ones.
It took me a little bit of digging, but I've learned that:
When IncrediBuild is used with the regular Visual Studio, it uses the Devenv.exe by default.
Since version 5.0, BuildConsole.exe
supports a new switch: /UseMSBuild
to specifically instruct IncrediBuild to use MSBuild's build engine instead of the default Visual Studio's DevEnv.
So, in case of Visual Studio projects, there are two modes available:
BuildConsole.exe MyProj.vcxproj
which uses DevEnv.exe
BuildConsole.exe MyProj.vcxproj /usemsbuild
which uses MSBuild.exe
I'd like to learn if there are any differences between using the two engines.
I have made some tests and observed that:
IncrediBuild "Initializing..." phase takes slightly longer in case of DevEnv.exe
.
BuildConsole.exe
generates different output, obviously.
No (or insignificant) difference in build performance.
In case of building individual C/C++ native projects (.vcxproj
) as well as whole solutions (.sln
), what are advantages and disadvantages of using DevEnv.exe
versus MSBuild.exe
?
** disclaimer: I work at IncrediBuild **
We've determined together with Microsoft that in order to get builds that behave in the same manner as building from within Visual Studio (without IncrediBuild), DevEnv should be used. MSBuild executes builds in a slightly different manner than VS both in the build output it produces and in the way it behaves when executing custom steps and some other minor things. If a user wants IncrediBuild builds to behave in the same manner as he is used to when building from Visual Studio, the default way should be used (IncrediBuild executing DevEnv). If a user is used to execute his builds using MSBuild, whether from the command line or through TFS, the UseMSBuild switch should be used. We wanted to allow users to choose the way they would like IncrediBuild to work depending on the way they are used to do that, same as Microsoft supporting both DevEnv and MSBuild.
Additional comments: