I am trying to write an add-in for a finite element geology piece of software.
I have three arrays which are essentially a coordinate system. I want to assign a value to a variable depending on its position in the grid system. Basically I want to say if my node is within an x range and a y range, then my aquifer thickness at this node is this value. So far I have this.
//create an array of xcoords of data points:
double[] xcoord = new double[11] {0, 5, 10, 15, 20, 25, 30, 35, 40, 45, 50};
//create an array of ycoords of data points:
double[] ycoord = new double[11] {0, 5, 10, 15, 20, 25, 30, 35, 40, 45, 50};
//create an array of aquifer thickness
double[] aquiferThicknessPoints = new double[121]
{
10, 10, 12, 13, 12, 15, 14, 15, 14, 13, 13,
10, 10, 13, 15, 16, 14, 13, 15, 16, 12, 13,
12, 14, 15, 18, 19, 17, 14, 15, 18, 14, 14,
13, 14, 15, 18, 20, 17, 15, 17, 18, 15, 15,
14, 15, 17, 18, 21, 17, 18, 18, 19, 17, 16,
15, 15, 17, 17, 20, 21, 21, 19, 19, 18, 18,
15, 15, 17, 20, 20, 21, 22, 21, 19, 19, 19,
16, 17, 19, 20, 22, 23, 22, 21, 20, 20, 20,
17, 18, 20, 22, 23, 24, 24, 23, 22, 20, 21,
18, 19, 21, 22, 24, 25, 24, 23, 22, 22, 22,
19, 19, 22, 22, 24, 25, 25, 23, 23, 22, 23,
};
dataPointSpacingHalf = dataPointSpacing / 2;
for (int i = 0; i < xcoord.Length; i++)
{
for (int j = 0; j < ycoord.Length; j++)
{
if (nodeX >= (xcoord[i] - dataPointSpacingHalf) && (nodeX < (xcoord[i] + dataPointSpacingHalf)) && (nodeY >= (ycoord[j] - dataPointSpacingHalf) && (nodeY < (ycoord[j] + dataPointSpacingHalf))))
{
aquiferThickness = aquiferThicknessPoints[?];
}
}
}
I can see how the nested for loops will loop through 110 times, but i don't know how to assign my aquifer thickness from my array to each loop.
I open to any way of solving this problem as I'm very new new to programming and am still not sure which is the best way to achieve things.
Just use i * xcoord.Length + j
insted of ?
Here is the code:
for (int i = 0; i < xcoord.Length; i++)
{
for (int j = 0; j < ycoord.Length; j++)
{
//Here is the magic!
//without considering coordinates
//aquiferThickness[i, j] = aquiferThicknessPoints[i * xcoord.Length + j];
//considering coordinates
aquiferThickness[i, j] =
aquiferThicknessPoints[
CoordToIndex(xNode,indexedCoords) * xcoord.Length +
CoordToIndex(yNode,indexedCoords)];
}
}
Also to consider the xNode, yNode coordinate, you can take this approach
Dictionary<int, double> indexedCoords = new Dictionary<int, double> { { 0, 0 }, { 1, 5 }, { 2, 10 }, .... };
int CoordToIndex(double node, Dictionary<int, double> indexedCoords)
{
return indexedCoords.First(i => i.Value > node).Key;
}