Using the glide android library I get the image as a bitmap (see glide documentation) and then I try to blur the bitmap, using renderscript and ScriptIntrinsicBlur, which is a gaussian blur. (Taken from this stackoverflow post)
Glide.with(getApplicationContext())
.load(ImageUrl)
.asBitmap()
.into(new SimpleTarget<Bitmap>(300,200) {
@Override
public void onResourceReady(Bitmap resource, GlideAnimation glideAnimation) {
RenderScript rs = RenderScript.create(mContext); // context = this. this referring to the activity
final Allocation input = Allocation.createFromBitmap( rs, resource, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT );
final Allocation output = Allocation.createTyped( rs, input.getType() );
final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create( rs, Element.U8_4( rs ) );
script.setRadius(8f);
script.setInput(input);
script.forEach(output);
output.copyTo(resource);
mImageView.setImageBitmap(resource);
}
});
The problem is that this is the output, rather than a blurred image:
Any help would be much appreciated thanks. :)
Is it possible that the input image is not a U8_4 (i.e. RGBA8888)? Can you switch from using "Element.U8_4(rs)" to instead use "output.getElement()"? That would probably do the right thing. If it turns out that the image is not RGBA8888, you might at least get a Java exception describing what the underlying format is (if it isn't something supported with our Blur).