It works fine when the variables are in onCreate scope, but I need to use the variables in onDestroy scope too so I made it global variables. but then my app force closed when opened.
public class MainActivity extends Activity {
GamePanel gamePanel = new GamePanel (this);
EditText editText = (EditText) getLayoutInflater().inflate(R.layout.edit_text_template, null);
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
//Remove title
requestWindowFeature(Window.FEATURE_NO_TITLE);
//Set fullscreen
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
RelativeLayout.LayoutParams gameParams = new RelativeLayout.LayoutParams(
RelativeLayout.LayoutParams.MATCH_PARENT, RelativeLayout.LayoutParams.MATCH_PARENT);
gamePanel.setLayoutParams(gameParams);
RelativeLayout.LayoutParams etParams = new RelativeLayout.LayoutParams(
300, 100);
etParams.leftMargin = 200;
etParams.topMargin = 800;
editText.setLayoutParams(etParams);
RelativeLayout content = new RelativeLayout(this);
content.addView(gamePanel);
content.addView(editText);
setContentView(content);
}
@Override
protected void onDestroy(){
super.onDestroy();
}
}
As seen in the code, I want to use gamePanel and editText as global variables. Any idea how to do this? Or am I missing something? Thanks in advance.
You should initialize yours variables in OnCreate()
GamePanel gamePanel;
EditText editText;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
gamePanel = new GamePanel (this);
editText = (EditText) getLayoutInflater().inflate(R.layout.edit_text_template, null);
...}