Let's say I create a transparent image (without background) via Photoshop from the geometry I draw, and saved it as "png" file. I would like to shape 3dsMax object, i. e. plane according the geometry of my drawing from "png", and then extrude it in the case to have 3D object (but not necessary, only shaped plane can be enough for some projects). How to shape 3dsMax plane following the path of the image in "png"? Is there any converters?
So, basically, after the modifications via Photoshop I opened "jpg" file in Adobe Illustrator (it is possible to open .psd files directly), and made a path there:
Then I saved as .ai file (Illustrator 8 version is fine for 3dsMax 2009), finally, imported into 3dsMax (File>Import...), and have their that shape.