I did guess that I could do a multiplayer game with a loop using Amfphp. Into this loop the Amfphp would do requests on DB, and, so this, the players could see another players by db data.
Do you think this could do tense to the server? IS there some way to make it fast?
Maintainer of Amfphp here. Amfphp is mainly here to help with communication. It does not aim to solve the underlying problem that PHP has with one client talking to another. Your approach with a loop can work for prototyping but won't scale.
If you must use PHP, look at using a socket server. If you can, use another server side language that is better suited to pushing data around from client to client.