In my app i am selecting a picture from storage or taking a picture using camera and it will set in to an image view.When doing this i got Out of memory Error ,to avoid this I used this method.But it is not working,can anyone help to solve this issue .Or can anyone suggest any other method to handle this issue.
public void decodeFile(String filePath) {
// Decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeFile(filePath, o);
// The new size we want to scale to
final int REQUIRED_SIZE = 1024;
// Find the correct scale value. It should be the power of 2.
int width_tmp = o.outWidth, height_tmp = o.outHeight;
int scale = 1;
while (true) {
if (width_tmp < REQUIRED_SIZE && height_tmp < REQUIRED_SIZE)
break;
width_tmp /= 2;
height_tmp /= 2;
scale *= 2;
}
// Decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize = scale;
bitmap = BitmapFactory.decodeFile(filePath, o2);
imgView.setImageBitmap(bitmap);
}
I would suggest to use a library to handle the loading, caching and displaying of images. They are easy to use and you dont have to take care of image downsizing etc.
In my projects i use the Universal Image Loader by nostra13. It is pretty easy to implement and offers a lot of features like memory and disk caching. You should give it a try.