I have a simple scene like this:
Where CTRL_set and CTRL_setsubControl are two custom nodes. When I press F for focus to selection, it gives me this:
The mesh go far far away also if I select the mesh (and not the custom node) before press F. This issue also occurs when I press A.
How can I solve it maintaining the same structure of nodes?
The problem is that CTRL_set node has huge bounding box.
I solve it turning off the CTRL_set visibility: now the bbox has finite size and the node still works fine. Finally, when I press A (or F with CTRL_set selected) the view fit the scene as usual.
(This problem occurs in Maya 2015 SP6 Extension 1, not in SP2)