How do I convert a device array that contains interleaved floats to a CUDA thrust tuple for thrust vector operations.
Purpose : I generate a crude list of vertices using Marching Cubes on CUDA. The output is a list of vertices, with redundancy and no connectivity. I wish to get a list of unique vertices and then an index buffer to these unique vertices, so I can perform some operations such as mesh simplification, etc...
float *devPtr; //this is device pointer that holds an array of floats
//6 floats represent a vertex, array size is vertsCount*6*sizeof(float).
//format is [v0x, v0y, v0z, n0x, n0y, n0z, v1x, v1y, v1z, n1x, ...]
typedef thrust::tuple<float, float, float, float, float, float> MCVertex;
thrust::device_vector<MCVertex> inputVertices(vertsCount);
//copy from *devPtr to inputVertices.
//use something like unique to get rid of redundancies.
thrust::unique(inputVertices.begin(), inputVertices.end());
how do I achieve the copy, or is there some other better way of doing this?
There is no need to copy, you can use a combination of thrust::zip_iterator
and a strided_range
iterator.
The following example works for a list of floats where 3 consecutive values belong to each other. It can of course be extended to support more than that, it is just a matter of typing.
The first step is to load some demo data on to the GPU, this uses a thrust::device_vector
, but this results in a float*
pointer just like you have.
Based on the strided_range
iterator and the thrust::zip_iterator
the data is first sorted and then compacted.
This code uses C++11 features, so compile it using:
nvcc -std=c++11 unique.cu -o unique
The output when running ./unique
is:
1 2 3 4 5 6
unique.cu
#include <thrust/device_vector.h>
#include <iostream>
#include <thrust/unique.h>
#include <thrust/iterator/zip_iterator.h>
#include <thrust/sort.h>
#include <thrust/execution_policy.h>
template<typename... Iterators>
__host__ __device__
thrust::zip_iterator<thrust::tuple<Iterators...>> zip(Iterators... its)
{
return thrust::make_zip_iterator(thrust::make_tuple(its...));
}
template <typename Iterator>
struct strided_range
{
typedef typename thrust::iterator_difference<Iterator>::type difference_type;
struct stride_functor : public thrust::unary_function<difference_type,difference_type>
{
difference_type stride;
stride_functor(difference_type stride)
: stride(stride) {}
__host__ __device__
difference_type operator()(const difference_type& i) const
{
return stride * i;
}
};
typedef typename thrust::counting_iterator<difference_type> CountingIterator;
typedef typename thrust::transform_iterator<stride_functor, CountingIterator> TransformIterator;
typedef typename thrust::permutation_iterator<Iterator,TransformIterator> PermutationIterator;
// type of the strided_range iterator
typedef PermutationIterator iterator;
// construct strided_range for the range [first,last)
strided_range(Iterator first, Iterator last, difference_type stride)
: first(first), last(last), stride(stride) {}
iterator begin(void) const
{
return PermutationIterator(first, TransformIterator(CountingIterator(0), stride_functor(stride)));
}
iterator end(void) const
{
return begin() + ((last - first) + (stride - 1)) / stride;
}
protected:
Iterator first;
Iterator last;
difference_type stride;
};
int main()
{
const int stride = 3;
const int num = 3;
const int size = stride * num;
float values[size] = {1,2,3,
4,5,6,
1,2,3};
// in this example I use thrust vectors to simplify copying from host to device
thrust::host_vector<float> h_vec (values, values+size);
thrust::device_vector<float> d_vec = h_vec;
// in your case, dev_ptr is your input pointer
float* dev_ptr = thrust::raw_pointer_cast(d_vec.data());
auto first = strided_range<float*>(dev_ptr, dev_ptr + size+1-stride, stride);
auto second = strided_range<float*>(dev_ptr+1, dev_ptr + size+1-stride+1, stride);
auto third = strided_range<float*>(dev_ptr+2, dev_ptr + size+1-stride+2, stride);
auto zip_begin = zip(first.begin(),second.begin(), third.begin());
auto zip_end = zip(first.end(), second.end(), third.end());
thrust::sort(thrust::device, zip_begin, zip_end);
auto new_end = thrust::unique(thrust::device, zip_begin,zip_end);
std::size_t new_size = stride * (new_end - zip_begin);
// use the underlying thrust::device_vector again to simplify printing
thrust::copy(d_vec.begin(), d_vec.begin()+new_size, std::ostream_iterator<float>(std::cout, " "));
std::cout << std::endl;
return 0;
}
By the way: Be aware of floating point inaccuracies when trying to get unique values.
I also created a generic version of the example above which builds the zip_iterator
automatically and works for any number of consecutive elements. Since the official thrust version unfortunately does not yet support variadic tuples, we use a std::tuple
to build the desired tuple type and then convert it into a thrust::tuple
. If Andrew Corrigan's branch of thrust (which adds support for variadic tuples) was merged into thrust master, we could avoid using std::tuple at all.
Compile this example using:
nvcc generic_unique.cu -std=c++11 -o generic_unique
The output when running ./generic_unique
is:
input data: 1 2 3 4 5 6 0 0 0 0 0 0 1 2 3 4 5 6 0 0 0 0 0 0 1 2 3 4 5 6 0 0 0 0 0 0 0 0 0 0 0 0
after sort: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6
after unique: 0 0 0 0 0 0 1 2 3 4 5 6
generic_unique.cu
#include <tuple>
#include <thrust/tuple.h>
#include <thrust/device_vector.h>
#include <iostream>
#include <thrust/unique.h>
#include <thrust/iterator/zip_iterator.h>
#include <thrust/sort.h>
#include <thrust/execution_policy.h>
// adapted from https://github.com/thrust/thrust/blob/master/examples/strided_range.cu
template <typename Iterator, typename thrust::iterator_difference<Iterator>::type stride>
class strided_range
{
public:
typedef typename thrust::iterator_difference<Iterator>::type difference_type;
//template <difference_type stride>
struct stride_functor : public thrust::unary_function<difference_type,difference_type>
{
__host__ __device__
difference_type operator()(const difference_type& i) const
{
return stride * i;
}
};
typedef typename thrust::counting_iterator<difference_type> CountingIterator;
typedef typename thrust::transform_iterator<stride_functor, CountingIterator> TransformIterator;
typedef typename thrust::permutation_iterator<Iterator,TransformIterator> PermutationIterator;
// type of the strided_range iterator
typedef PermutationIterator iterator;
// construct strided_range for the range [first,last)
strided_range(Iterator first, Iterator last)
: first(first), last(last) {}
iterator begin(void) const
{
return PermutationIterator(first, TransformIterator(CountingIterator(0), stride_functor()));
}
iterator end(void) const
{
return begin() + ((last - first) + (stride - 1)) / stride;
}
protected:
Iterator first;
Iterator last;
};
// copied from http://stackoverflow.com/a/16853775/678093
template<typename, typename>
struct append_to_type_seq { };
template<typename T, typename... Ts, template<typename...> class TT>
struct append_to_type_seq<T, TT<Ts...>>
{
using type = TT<Ts..., T>;
};
template<typename T, unsigned int N, template<typename...> class TT>
struct repeat
{
using type = typename
append_to_type_seq<
T,
typename repeat<T, N-1, TT>::type
>::type;
};
template<typename T, template<typename...> class TT>
struct repeat<T, 0, TT>
{
using type = TT<>;
};
template<typename Tuple> struct std_to_thrust_tuple;
template<typename...T> struct std_to_thrust_tuple<std::tuple<T...>> {
using type = thrust::tuple<T...>;
};
template<typename IteratorType, std::size_t stride>
class zipped_strided_range
{
public:
typedef typename strided_range<IteratorType, stride>::iterator SingleIterator;
typedef typename repeat<SingleIterator, stride, std::tuple>::type StdIteratorTuple;
typedef typename std_to_thrust_tuple<StdIteratorTuple>::type IteratorTuple;
typedef decltype(thrust::make_zip_iterator(IteratorTuple())) ZipIterator;
zipped_strided_range(IteratorType first, IteratorType last) : first(first), last(last)
{
assign<0>();
}
ZipIterator begin() const
{
return thrust::make_zip_iterator(begin_tuple);
}
ZipIterator end() const
{
return thrust::make_zip_iterator(end_tuple);
}
protected:
template <std::size_t index>
void assign(typename std::enable_if< (index < stride) >::type* = 0)
{
strided_range<IteratorType,stride> strided_range_iterator(first+index, last-(stride-1)+index);
thrust::get<index>(begin_tuple) = strided_range_iterator.begin();
thrust::get<index>(end_tuple) = strided_range_iterator.end();
assign<index+1>();
}
template <std::size_t index>
void assign(typename std::enable_if< (index == stride) >::type* = 0)
{
// end recursion
}
IteratorType first;
IteratorType last;
IteratorTuple begin_tuple;
IteratorTuple end_tuple;
};
int main()
{
const int stride = 6;
const int num = 6;
const int size = stride * num;
float values[size] = {1,2,3,4,5,6,
0,0,0,0,0,0,
1,2,3,4,5,6,
0,0,0,0,0,0,
1,2,3,4,5,6,
0,0,0,0,0,0
};
// in this example I use thrust vectors to simplify copying from host to device
// it also simplifies printing
thrust::host_vector<float> h_vec (values, values+size);
thrust::device_vector<float> d_vec = h_vec;
std::cout << "input data: ";
thrust::copy(d_vec.begin(), d_vec.end(), std::ostream_iterator<float>(std::cout, " "));
std::cout << std::endl;
// in your case, dev_ptr is your input pointer
float* dev_ptr = thrust::raw_pointer_cast(d_vec.data());
zipped_strided_range<float*, stride> zipped(dev_ptr, dev_ptr+size);
thrust::sort(thrust::device, zipped.begin(), zipped.end());
std::cout << "after sort: ";
thrust::copy(d_vec.begin(), d_vec.end(), std::ostream_iterator<float>(std::cout, " "));
std::cout << std::endl;
auto new_end = thrust::unique(thrust::device, zipped.begin(), zipped.end());
std::size_t new_size = stride * (new_end - zipped.begin());
std::cout << "after unique: ";
d_vec.resize(new_size);
thrust::copy(d_vec.begin(), d_vec.end(), std::ostream_iterator<float>(std::cout, " "));
std::cout << std::endl;
return 0;
}