I'm currently trying to have a python media player automatically queue and play a random source after the current source ends. To this end, I've been wrestling with the player event on_eos
import pyglet
import random
import os
#Global Variable Declarations
MusicDir = ""
MusicList = ""
CurrentIndex = 0
MaxSongs = 0
Player = pyglet.media.Player()
Player.eos_action = pyglet.media.Player.EOS_NEXT
@Player.event
def on_eos():
randomSong()
def getMusicDir():
global MusicDir
global MusicList
global MaxSongs
MusicDir = os.path.abspath("C:\music")
MusicList = os.listdir(MusicDir)
MaxSongs = len(MusicList)
def randomSong():
global CurrentIndex
global MusicList
global Player
CurrentIndex = random.randint(0, MaxSongs-1)
Player.queue(pyglet.media.load(MusicDir + "/" + MusicList[CurrentIndex]))
Player.next()
Player.play()
getMusicDir()
CurrentIndex = random.randint(0, MaxSongs-1)
Player.queue(pyglet.media.load(MusicDir + "/" + MusicList[CurrentIndex]))
Player.play()
However the on_eos() event is never called. I've looked through the pyglet documentation, and tried
@Player.event('on_eos')
and even defining a sublcass of player that defines on_eos, all to no effect. Is this an error with on_eos never being dispatched, or am I missing something?
this should work for you:
Player = pyglet.media.Player()
# our event handling function
def on_eos():
print("on player eos")
Player.push_handlers(on_eos)