First of all I'm using kingpin in order to display an array of annotations. Everything works just as expected.
My question is: How can I create a custom view for an annotation? And I'm not referring to replacing the image of MKPinAnnotationView.
if (annotationView == nil) {
annotationView = [[MKPinAnnotationView alloc]initWithAnnotation:annotation reuseIdentifier:@"cluster"];
annotationView.canShowCallout = YES;
annotationView.image = [UIImage imageNamed:@"map_cluster"];
}
With this I'm only able to replace the default pin with an Image. But this is not all I need.
I come from an Android background where I solved this problem by inflating a layout as a cluster (aka annotation in iOS). In this XML layout I'm positioning a container (the white frame), a picture and a counter. The result can bee seen in the picture below:
https://i.sstatic.net/dmbuL.jpg
How can I do this in iOS? Thanks in advance for any suggestions!
A quite late response, but I guess other people would still be interested
In a MKAnnotationView subclass:
First, define some dimensions:
#define ckImageHeight 65
#define ckImageWidth 55
#define kBorder 5
Then define the Annotation View's frame:
self.frame = CGRectMake(0, 0, ckImageWidth, ckImageHeight);
If you want the background to be an image and not just a color:
self.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"map_checkin"]];
Then make a placeholder for the image
CGRect checkInPictureRect = CGRectMake(kBorder, kBorder, ckImageWidth - 9 , ckImageWidth - 9);
UIView *checkInPictureView = [[UIView alloc]initWithFrame:checkInPictureRect];
Then the fun starts:
// Crop image
UIImage *croppedImage = [ImageHelper centerCropImage:image];
// Resize image
CGSize checkInPictureSize = CGSizeMake(checkInPictureRect.size.width*1.5, checkInPictureRect.size.height*1.5);
UIGraphicsBeginImageContext(checkInPictureSize);
[croppedImage drawInRect:CGRectMake(0, 0, checkInPictureRect.size.width*1.5, checkInPictureRect.size.height*1.5)];
UIImage* resizedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
UIImageView *imageView = [[UIImageView alloc] initWithImage:resizedImage];
imageView.frame = checkInPictureView.bounds;
[checkInPictureView addSubview:imageView];
[self addSubview:checkInPictureView];
// Counter
UIView *counterView = [[UIView alloc]initWithFrame:CGRectMake(45, -2, 15, 15)];
counterView.opaque = YES;
(checkIn.isNow) ? [counterView setBackgroundColor:[UIColor enloopBlue]] : [counterView setBackgroundColor:[UIColor enloopGreen]];
counterView.layer.cornerRadius = 8;
self.counterLabel = [[UILabel alloc] init];
self.counterLabel.frame = CGRectMake(4, 2, 10, 10);
if (self.count >= 10) {
counterView.frame = CGRectMake(45, -2, 18, 18);
self.counterLabel.frame = CGRectMake(3, 3, 12, 12);
}
[self.counterLabel setTextColor:[UIColor whiteColor]];
[self.counterLabel setFont:[UIFont fontWithName: @"Trebuchet MS" size: 11.0f]];
[self.counterLabel setText:[[NSString alloc] initWithFormat:@"%lu", (unsigned long)self.count]];
[counterView addSubview:self.counterLabel];
[counterView bringSubviewToFront:self.counterLabel];
[self addSubview:counterView];
As for the centerCropImage
helper, nothing special:
+ (UIImage *)centerCropImage:(UIImage *)image {
// Use smallest side length as crop square length
CGFloat squareLength = MIN(image.size.width, image.size.height);
// Center the crop area
CGRect clippedRect = CGRectMake((image.size.width - squareLength) / 2, (image.size.height - squareLength) / 2, squareLength, squareLength);
CGImageRef imageRef = CGImageCreateWithImageInRect([image CGImage], clippedRect);
UIImage * croppedImage = [UIImage imageWithCGImage:imageRef];
CGImageRelease(imageRef);
return croppedImage;
}
I know there are quite a few things to improve, but untill then I hope it will help others. :)